Ok, situtation came up during a 2 player game last night, and despite my attempts after the fact, can't seem to find a straight forward answer to my question. That being the case, I'm looking for someone to point out my ignorance, or a ruling by the masses.
Question 1: Counter Attacks
Suppose both player play their initial attack card with same attack value, and symetrically opposite attack/counter attack types.
For example, Player A plays a 2 Melee(attack) / Ranged (counter), and
Player B plays a 2 Ranged(attack) / Melee (Counter).
The rules seem "clear" that in this case, the attack values are same, attack types differ, so counter-attacks are possible by both players, forwhich all of their printed examples show the cases of a single player being able to counter.
It also seems clear, that each will only be able to play a single counter-attack card, due to the fact that any card value will exceed the opponents intial attack value (since both were equal to start in this case) thus stoping future counter cards from being played this round.
Question is, is this done in the same "facedown" manner, 1 card at a time, or if face up, simultaneously? Or worse, one at a time, and if the latter, who goes first?
We housed-ruled for the time being, since it's forced to a single card, to do it face down, merely for dramatics if for nothing else.
Question 2: Deathblows
According to the rules:
"If the winner of a round plays a card matching the attack type of any card(s) of the combat stack, this results in a deathblow. When a deathblow occurs, the winner of the round takes all of the cards in the combat stack with the same attack type as the attack type of the card he played and adds them to his opponent’s damage stack."
Assuming the same scenario as above, which is considered "The Card" that is used to determine matching attack type in the combat stack? Any of "the cards" that have been played, ie, during a counter-attack? The first attack card played? The last counter-attack cards attack type?
We housed ruled "the card" to be the last one played for no particular reason other than dramatic "the final blow". Though a compelling argument could be made for the first card as well. We certainly felt it should be limited to a single card vs, all cards played though that too came under scruitiny as they collectively were "a card played", as that would have created HUGE HUGE swings in combat.