Our play group has about 10 or so games in with Chaos in the Old World and I need some help with Khorne. The first few games Khorne dominated until people realized that they could run away from him and deny him turns of the dial.
Ever since those early games Khorne has struggled. The other three gods seems to be able to delay playing cards/summing due to more cheap cultists and more cheap Chaos Cards. This seems to force Khorne into having to commit early allowing the other gods to avoid him.
Of course Khorne has a few tricks, the card to keep people from summoning away from you, however you have to actually draw the card and not have it nullified by one of the other Gods.
Due to Khorne's low number of cultists and the one toughness on their Bloodletters Khorne seems to have trouble getting domination or coming in first in ruination making a VP win very difficult. As long as the other gods are paying attention they seem to easily deny Khorne a second spin of the wheel.
I don't even think the other gods "have it in" for Khorne, it just seems that they can stall by playing 0 casting cards or 1 point cultists and then see where I play my cards or my 2 point warriors and work around that. More and more our players are being concious of dial turns and making sure that a majority of the time no god gets more than one turn (often 2-3 gods tie for the most so no one gets any extra).
I'd love some ideas on how Khorne can keep the blood flowing. Slaanesh is winning our leaderboard but usually Tzeenth and Nurgle are close behind in the VP race while Khorne is stcuk in the middle on VP's and far away from a dial win.
Thanks for any help.