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Are there rules to fight large armies or monsters?


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#1 eternaldream

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Posted 09 June 2010 - 02:20 AM

The one thing that drew me to Anima Tactics were the miniatures.  They are really unique when it comes to other miniature games.  Of course I'm a big fan of video games like Final Fantasy, and Japanese culture in general.  While I do enjoy playing the game as it is now, I was thinking of something new to mix things up.  I was wondering if anybody has come up with rules for using weaker monsters or hordes of enemies.  I get inspiration from some video games like Dynasty Warriors, where one warrior can take on 100 guys no problem.  Plus I think it would look cool to see a few guys cutting a swathe through a ton of weak hordes.  The only problem is that this game is geared towards hero on hero combat.  So I thought of some ideas to consider.

First I think that all the horde enemies should be grouped together, instead of being activated one at a time.  For life points, I don't think you should have to keep track of much.  So I think that groups should share their life points, and be targeted as a group.  So for example if Dark Cheshire attacks a group of 5 goblins, he might kill one for every 2 points of damage he does.  So if he attacked normally, and would deal 7 hits, then he would kill 3 goblins.  I think that would speed up combat, and replicate how awesome the heroes are.

If anything I think this would be an alternative scenario for fun.  Something like a king of the hill, where a few heroes are trapped in the middle, and are attacked by hordes of enemies.  Then it's a test to see how long you can hold off.  With two players, each could pick a side, then switch to see who wins.  What do you guys think?



#2 Grandmikus

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Posted 09 June 2010 - 05:18 AM

There are rumors that there are going to be released boss monsters/characters , like a dragon etc which will be able to defeat single-handed whole groups of characters of a 500 point build, but probably not in 3rd saga, maybe 4th or even 7th after all organizations are released.






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