Jump to content



Photo

Cover too lightweight


  • Please log in to reply
5 replies to this topic

#1 Foxxy

Foxxy

    Member

  • Members
  • 55 posts

Posted 18 December 2008 - 09:13 AM

Has anyone else felt that cover rules render cover as protection as bit on the light side - has anyone tried improving the efect of cover in the game?

cheers

Foxxy



#2 sloejack

sloejack

    Member

  • Members
  • 155 posts

Posted 18 December 2008 - 02:01 PM

Not sure I really follow what you're getting at.  There's lots of ways to improve your chances when getting shot at from the bits of cover themselves to specializations and figures that grant additional defensive dice.



#3 kaufschtick

kaufschtick

    Member

  • Members
  • 410 posts

Posted 18 December 2008 - 05:41 PM

I'm good with the way cover works myself.



#4 Yipe

Yipe

    Member

  • Members
  • 680 posts

Posted 19 December 2008 - 04:06 AM

Foxxy,

I agree with kaufschtick and personally wouldn't change the cover rules, though I understand how you feel.  Sometimes the dice just don't roll in your favor and it feels like cover doesn't do anything.  ToI can be a pretty bloody game and I've watched entire MG teams in a building or a full squad of elites hiding in a forest hex disappear in one roll.

However, I've found that it often takes just a single cover save to keep a squad from being completely destroyed (and thereby successfully holding onto an important objective) or a vehicle suffering only light damage instead of being heavily damaged - and that can make all the difference in winning a game.

If you're thinking about altering the cover rules to make it more effective, an easy way is to just lower the dice score needed to save.  You could make all cover (and armor) save on 4+, but I fear that would add a fair amount of time to each game.  For another, more complicated option, you could make the cover roll an inverse of the roll needed to hit.  So hits at close range save on 6+ while hits at long range save on 4+.



#5 7times7is49

7times7is49

    Member

  • Members
  • 146 posts

Posted 19 December 2008 - 06:55 AM

Whenever defending, there's never enough cover ; )

 



#6 kaufschtick

kaufschtick

    Member

  • Members
  • 410 posts

Posted 19 December 2008 - 07:47 PM

7times7is49 said:

Whenever defending, there's never enough cover ; )

 

Yes!

A couple Murphy's laws of combat seem appropriate here:

"Never share a foxhole with anyone braver than yourself." and;

 "Try to make yourself look unimportant to the enemy, they may be low on ammo."






© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS