I'm considering picking this cool-looking game up BUT I'm a bit leery as to what is legal and so forth now that there is an official Core set. I know this was one of FFG's pre-existing CCGs that was converted to the LCG format but I have a few questions about it:
1. Is the Core Set the first place to start?
2. Going from the Core Set forward, what are the expansions for this game (iirc, it's been out about 1.5 years or 2 years now - referring to the new white cards and core set)?
3. Older cards (pre-Core Set) aren't valid for tournaments and such, correct?
I'm just a bit confused, from a potential player AND collector's standpoint what to get if I want to be a completist. Thanks for any tips. And if any of you play Warhammer: Invasion, pop on by those forums and say "Hi", I basically live there (it's my favorite LCG).
Hi and welcome.
1. Yes. You at least get one of everything (including some of the ancient beasties). The down side is you get 1 copy and the max per deck is three...so if theres a card you really like, you may need another core set (or two).
I. Call of Cthulhu Core set
II. Secrets of Arkham Expansion (coming soon)
III. Summon of the Deep-
Spawn of the Sleeper, Horror Beneath the Surface, The Anlectiluvian Dietum, The Terror of theTide, The Thing from the Shore, The path of YHa-nthlei
Twilight Horror, In Memory of Day, In Dread of Night, Search for the Silver Key, Sleep of the Dead, Journey of Unknown Kadeth
V. Madness and Horror-
The Mountain of Madness, Ancient Horrors
VI. The Yoggoth Contract- (coming soon)
Whispers of the Dark, Murmers of Evil, The Spoken Covenant
3. Ive never seen any ruling about this. The rulebook mentions the CCG as additional cards that can be used in the game.