hi i've got a question about the absorbshields and ki bonus hp.
i think the absorbshields and bonus hp are way to high.
you have 100 hp and the bonus hp granted by kipower or spells have more than 3 times your life so it is mandatory to have one or u will die because of the great dmg spells and abilitys do like the kiability which doppels or triples your dmg or spells with basedmg over 100.
another thing is the great power of ae in this game with ki or spells.
for example you have a party of 5 people fighting against a enemy party of 5 people.
the technicias beginn with aedmg basedmg double their presence! + powerbonus to all of them which cant block or dodge.
then the casters do a dome of destructions or other ae dmg. after all 10 player/npcs had taken action the groupdmg to each member is more than 200 dmg! dodge and block substracted! so in such fights if you dont have the enormous dmgshields bonus hp etc. you are dead because your hitpoints are very low.
do you have any tips or tricks which solve my problem? or misunderstood the rulebook whith the shields and bonus hp?
cause i'm german my english is not well, so possibly i missed something in the corebook.
at the moment the only possibility to live in my campain is to have high blockvalues combining with dmg reduing shields (magic) dmgabsorbing shields and bonus hp. but that makes fight enormous long. cause if you have 700 bonus hp an absorbshield which absorbs the first 40 points of dmg and to block a shield which absorbs 700 dmg (if you block^^ therefor the high blockvalues^^) it will take time to zerg this down on every one of the enemys or players
and because they are passiv abilities i cant backstep them -.- ups i get backsteps passive shield activate -.-
so thats all for the moment have a nice day