You rule the night... with your bat power you can escape out of way very easily.
I usually start just behind Mina and follow her then jump at her the first night to score some easy point. Then use wolf and hide to make them think you are running away.
Back track as often as possible, they always assume you go away from them, the Malta/sardinia Trick is nice, take boat, land, hide, then take boat, they will probably assume you go to East or West ( away ) not that you are waiting for them and landed back on the same area you start from.
When the night is near and they are close to your track put hurting events ( 2 if possible by using hide ) and wait for the night and one of them to enter the town, jump on him when he is weakened and bite him then use your bat form to escape far away next fight. The good thing with bat and wolf is that you can backtrack over town you already used to move.
Sometimes when you are allowed to move 2 or 3 space, only move 1 then follow them as they overshoot you and wonder where you gone.
They often assume you wont go back to city they cleared, make them assume wrong.
I found this game really hard on the hunter, especially as Draky isn't one armed, especially at night. Against an aggressive Vamp who dont concentrate on only siring and fleeing the heroes game can be much harder... and quite often the hunted is in fact the hunter.