The alien count is now at 1453 (now that I finally added Lenoxus' three aliens). Number 1450, for your pleasure:
LICH (B:Warp) Stores points for future encounters
You have the power of Phylacteries. As a main player, whenever you lose an encounter, place a number of cosmic tokens on your alien sheet equal to the amount you lost the encounter by. In any subsequent encounter, you may use this power to place one or more of your cosmic tokens with your encounter card when it is played face down. The cosmic tokens increase the value of your attack card. Any cosmic tokens played with a negotiate card are valueless. Cosmic tokens played in an encounter are discarded. You may not have more than 42 cosmic tokens.
History: Powerful necromancers, the Liches were unsatisfied with the level of enlightenment they held as fully living entities. Placing their dying souls into cosmic phylacteries, the Liches have been able to continue their quest to attain knowledge and power. Even death can not reduce the impact of their power and influence.
Wild: Whenever you lose ships in an encounter, you may discard an attack card with a value equal to or greater than the number of your ships lost, and return your ships to any of your colonies.
Super: You may add up to the same number of cosmic tokens you used in the encounter from your supply immediately after cards are revealed.