First of all, I am SUPER hyped about this game... having difficulty playing anything else nowadays.
I just read the rules and a few points I noticed:
1) So you draw cards equal to your power in the Quest zone? That seems like an awful lot. The capital starts with one power in the Quest zone, if I plunk down 2 units there with say... 2 power each (just to defend the zone), that's 5 cards per turn. The game could be over really fast that way, with only a 50 card deck. Imagine if you get 7 or 8 power in there, the game could be over before you even know it!
Am I understanding this correctly?
2) Does corruption affect "actions" on the cards, or can they only not defend/attack?
I realize that any discussion may be conjecture at this point but I'm curious what people think, especially about the first point.