As I've said, good on FFG for the hybrid game because I think it will appeal to a new generation of gamers. I accept that I've slid out of their demographic a bit and with so much material for 1E and 2E at my fingertips, I can play for the rest of my life if I need to, and I hope the new edition will hopefully drag some folks away from their computers and vid-game consoles.
I think the screamers on both sides are wrong, the nay-sayers because they can't see the need for a redesign to keep the hobby alive and the yay-sayers because they don't seem to have any empathy for the fact that a much beloved game system is being replaced by something completely and utterly different, very suddenly without warning or consultation, and this makes some folks understandably upset.
The post from Graham that started it all, however, has a bit of information that does disturb me about the setting, however...
I’m liking what Jay has done with the game, and there’s a clear desire to make it fit properly with the Warhammer World, where a lot of the previous edition’s books, with the best will in the world, just didn’t.
Is that guy serious? WFRP 1E and 2E didn't capture the feel of the Warhammer World? Why? Is he saying that the characters need to be like the ones in WFB or some of the more modern novels or, horror of horrors, WAR?
Forget cards, funky dice and shiny bits, this is the thing that raises my eyebrow the most. What changes will be made to the setting if the previous editions failed to capture the Warhammer World? While the two games are far different in tone, I think everyone agrees that the grim and perilous world is the prefered RP environment, and even the WFB game has moved back in that direction over the last couple of editions, so what exactly did McNeil mean...?