Hehe, some (most) other posters think that Dracula has actually no chance against the Hunters.
In our experience Heavenly Hosts are much more useful to limit Dracula's movement by denying him key choke points and bottlenecks than combat cards. Zagrab, Vienna and Saragosa are good cities to block that way.
Dracula can usually slip away to the sea but it costs him blood which is hard to replenish, especially with Rufus Smith in play. Sooner or later he won't be able to afford it. Also, a well-timed Stormy Seas card can win the game, think very carefully when and how to use it.
Forcing Dracula to come to you (instead of you moving on him) removes those pesky encounters (like Fog) from the equation which hinder the hunters so much. If you had a successful Hypnosis than jump on the city Dracula announces he will move to. That way he can't place an encounter but you get straight to combat.