I wasn't the biggest fan of tau at the beginning, but I got burned on 40k after they switched to 4th, so while I still play a lot of the games and know some of the fluff, I don't take it all that seriously. Plus I am a die-hard Blood Angels fan, but everyone and their cousin already does space marines, most of the other factions I'm not interested in or have been taken. Then I realized the Tau fire warrior hits on a 4 and wounds space marines on a 2. Seriously, their weapons are Strength 5 AP 5, range 30 Rapid Fire. Besides wiping out IG and Orcs a squad can dismantle a walker pretty easily with strength 5. And they have a 4+ armor save, which is safely below most AP even if it's not the Space Marines' ridiculous 3+. Then I read and liked their fluff and was sold.
...and the Robotech RPG book in the store with the picture of Rick Hunter on the front kinda gave me an idea for a paint scheme, lol. Why fight it?
As far as L5R, if it weren't for the interactive story, I might not be as in love with it. It really helps that the game that you play in Celestial is not the game you played even last arc; they stripped the whole first turn out! And got rid of all the damn searching and shuffling. It's got a very different feel and pace which is quite nice. That plus the new card format is awesome looking.
Monsterpocalypse is just fun, and way, way more strategic then you'd think initially. The whole point to the game is to kill the opponent's monster, the only thing is that almost everything in the game only does 1 point of damage. This might sound like it'd just be a matter of who hit first, but the strategy to the game is that you can throw and bodyslam and a whole bunch of other awesome maneuvers, and all of these things do 1 point of damage typically, but these power attacks also let you move your opponent's monster, say throwing them in to a building which then explodes. That's one point of damage for the maneuver, one point of damage for the building, and one point of damage for the fire.
This mechanic on top of a really well-thought out dice mechanic where what you roll is also how you pay for things makes the game really fun. Plus it's giant monsters throwing each other around into buildings, it just doesn't get more awesome. Except for the fact that they have Voltron. And probably the best prepainted figures I've ever seen (not that it's particularly hard, but their prepaints are better than anything I can do period, lol).
I was sucked into UFS by some friends, I started off as Ken, then I faded from the game and Darkstalkers pulled me back in. Unfortunately a spill took out a good portion of my cards and my friends had stopped playing so I took the opportunity to bow out as well. I thought I might be sucked back in with Tekken, but they didn't bring in Jin, so I'm safe... for now. Hey with Vs dead maybe they can get the Marvel vs Capcom License! I'd totally play a Spidey UFS deck.
I got the base set for AGoT and it's a ton of fun, been thinking about getting the base set of CoC. I bought heavily into that game when it first came out, still have the cards around here somewhere. I will admit to having burned a lot of people out on the CCG thing at my local store as I hopped game to game, but I'm still confused that I can't get anyone to go for either of these games right now. Guess I need to try again. The LCG format just makes it so easy to keep up. I'm hoping I can get interest started in Warhammer.
Oh and a friend and I are going to see what they did to Warlord with the American release, though my guess is it will still be broken in more ways than can be counted. Too many dang games!