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#1 Lucas Blackwolf

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Posted 07 July 2009 - 11:04 AM

So, what are everyone's first impressions on the game?

I'll just start by saying I hope this game does better than the WarCry did. The concept is entirely different and carries a strong pedigree thenks to the design team, the art design is fresh (a C/LCG where more than half of the card is designated for the art!!!) and it's a LCG, so I think it has a brighter future.

At the same time I hope it doesn't spell pulling the plug on the CoC in the long term, but there's nothing that can be done here, only sells can "decide".

Does anyone else think this should have an option of a multiplayer game? Fluffwise I think having more kingdoms bickering for power would be cool, especially if the game flows as fast as it claims. Things might be more complicated though, will have to see when the rules are out.

For now, I'm quite excited.



#2 vermillian

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Posted 07 July 2009 - 02:30 PM

I'm also excited. I just hope it is fairly balanced for multi player.

HOWEVER I have concerns with its 'fast pace'. Warhammer battles are never FAST PACED. (lol) But also really... shouldn't it take more than a few turns to take down the capitol of the Empire (altdorf, right?)? ... !



#3 Frostyfrog

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Posted 07 July 2009 - 05:44 PM

Lucas Blackwolf said:

So, what are everyone's first impressions on the game?

I'll just start by saying I hope this game does better than the WarCry did. The concept is entirely different and carries a strong pedigree thenks to the design team, the art design is fresh (a C/LCG where more than half of the card is designated for the art!!!) and it's a LCG, so I think it has a brighter future.

At the same time I hope it doesn't spell pulling the plug on the CoC in the long term, but there's nothing that can be done here, only sells can "decide".

Does anyone else think this should have an option of a multiplayer game? Fluffwise I think having more kingdoms bickering for power would be cool, especially if the game flows as fast as it claims. Things might be more complicated though, will have to see when the rules are out.

For now, I'm quite excited.

 

If the Game of Thrones card game and the listed contents for the Warhammer LCG are any indication, there should be robust multiplayer support (game board, 4 decks by card count, etc. ). I'm a huge Warhammer nut, so between this, Chaos in the Old World, and Rogue Trader (plus my new Fantasy armies!) I'm having a total Wargasm this year. Thanks FFG, you owe me new pants :)

Gorgeous art so far, by the way.



#4 Atendarius

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Posted 07 July 2009 - 07:46 PM

I'm so excited for a WFB LCG, but I am a little dissapointed that they're going with the whole order vs. destruction thing, I want each faction to feel seperate from the others and I'm hoping that will still be accomplished.

I also would've liked to have one of the elven or undead factions as one of the core set factions, here's hoping for faction expansions!

The gameplay sounds like alot of fun too, from what little we know.

FFG why do you have to make awesome games?



#5 Mazinkaiser

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Posted 08 July 2009 - 02:51 AM

Atendarius said:

I'm so excited for a WFB LCG, but I am a little dissapointed that they're going with the whole order vs. destruction thing, I want each faction to feel seperate from the others and I'm hoping that will still be accomplished.

 

Yeah I would have to agree, if I had any "concerns" as of now, it's that I would like every race to be fleshed out and feel different. Hopefully this Order VS Destruction model lets you build pure dwarf decks or pure chaos decks. That being said, I can't wait to play this! 

As a side question, should I look at FFG other LCGs? How similiar is this going to be to the other ones? Just wanted to see if I can get a feel for how this game might be played. 



#6 Lucas Blackwolf

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Posted 08 July 2009 - 03:16 AM

Not very much like any of the other two, if you ask me. But they're both cool games on their own; pick one if it interests you, you shouldn't be disappointed.



#7 Marius

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Posted 08 July 2009 - 04:16 AM

Mazinkaiser said:

Atendarius said:

 

I'm so excited for a WFB LCG, but I am a little dissapointed that they're going with the whole order vs. destruction thing, I want each faction to feel seperate from the others and I'm hoping that will still be accomplished.

 

 

 

Yeah I would have to agree, if I had any "concerns" as of now, it's that I would like every race to be fleshed out and feel different. Hopefully this Order VS Destruction model lets you build pure dwarf decks or pure chaos decks. That being said, I can't wait to play this! 

As a side question, should I look at FFG other LCGs? How similiar is this going to be to the other ones? Just wanted to see if I can get a feel for how this game might be played. 

All LCG's so far have an 'Eric Lang' signature to them. At least, if you look deep enough. I play a lot of Call of Cthulhu and it's pretty awesome, though from what I've seen from Warhammer Invasion, it's going to be another timesink for me.



#8 jl_zao

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Posted 08 July 2009 - 05:26 AM

Yeah, this game looks great, and the gameplay looks intriguing, especially from the product description page.

I wonder how soon after the core set they'll start releasing chapter packs? 

I also wonder if those big capital boards will have any gameplay use with all of the space they take up, or what?

 



#9 nullstate

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Posted 08 July 2009 - 06:32 AM

This looks like it could be a very strong game. But I'm wondering if they're going to try tie-ins with Warhammer Online, like the WoW card game did. 



#10 Mig el Pig

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Posted 08 July 2009 - 07:50 AM

The article mentioned some special "loot" for the people who play WAR.

But since they are not randomly inserted into boosterpacks they'll be easily attainable.



#11 nullstate

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Posted 08 July 2009 - 08:25 AM

Mig el Pig said:

 

The article mentioned some special "loot" for the people who play WAR.

But since they are not randomly inserted into boosterpacks they'll be easily attainable.

 

 

Oh, I completely missed that the first time, thanks for pointing it out. The good news is, neither of those items are particularly special or enhance gameplay in a significant way, so we won't have to deal with that same mad craze. In addition to the fact that they won't be random, of course.



#12 FangsFirst

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Posted 08 July 2009 - 01:21 PM

I don't know how many people who have commented so far have actually played Warhammer Online, but this seems to be fairly well tied in (not that they couldn't break away). The set-up that FFG is describing is exactly how the MMO works: Empire, High Elves, and Dwarves vs. Chaos, Dark Elves, and Orcs. I'm guessing that they will tie in to the MMO which I feel will definitely be a positive.

What I'm really excited to see is a card game designed from the ground up to be an LCG. I think the only thing possibly holding the current other LCG games is just that there isn't really a clearly defined arc per se... after all the LCG was kind of stumbled upon with the Asylum Packs. I know the chapter packs are broken up into arcs, but it's a bit confusing coming in to the middle of it. Between this and L5R I think I've found my card games for awhile.



#13 vermillian

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Posted 08 July 2009 - 02:40 PM

None of the WoW Loot cards changed much did they?

And BTW taking some from one random stat and adding it to another random stat IS significant... HOWEVER keep in mind WAR: MMO is a MANY vs MANY MMO. Seldom does one man make a HUGE difference. So no. One person swapping some random stat numbers around isn't huge, but it'll be good for that person from time to time.

If I still had my account (might have to resub after gencon!) I'd be happy to use that stat swapping item!



#14 Ezhaeu

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Posted 08 July 2009 - 04:35 PM

FangsFirst said:

I don't know how many people who have commented so far have actually played Warhammer Online, but this seems to be fairly well tied in (not that they couldn't break away). The set-up that FFG is describing is exactly how the MMO works: Empire, High Elves, and Dwarves vs. Chaos, Dark Elves, and Orcs. I'm guessing that they will tie in to the MMO which I feel will definitely be a positive.

What I'm really excited to see is a card game designed from the ground up to be an LCG. I think the only thing possibly holding the current other LCG games is just that there isn't really a clearly defined arc per se... after all the LCG was kind of stumbled upon with the Asylum Packs. I know the chapter packs are broken up into arcs, but it's a bit confusing coming in to the middle of it. Between this and L5R I think I've found my card games for awhile.

 

I feel the same way. I was planning to buy the Game of Thrones LCG, but with all the chapters already out, it kind of stopped me. With a brand new LCG out, i feel like i can start fresh.



#15 Lars

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Posted 08 July 2009 - 04:46 PM

no matter how many are out if you just buy one a month it would be the same thing as starting from the ground up (dunno where to start, start at the first Chapter pack).

 

In a year are you going to tell new players to warhammer to wait for the next LCG to start up becuase there are so many chapter packs out?

 

thats the beauty of LCG. You can go at your own pace. And are not severly hurt by coming in at any other time (take AGoT for example if you picked it up tomorrow and only started with the new cycle of chapter packs, which there are 2 of so far, you would be in a fine position becuase the new chapter pack is taking the game in its direct, just as the previous two did and you can have a couple of solid deck archtypes from one chapter pack cycle).



#16 Darthvegeta800

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Posted 08 July 2009 - 08:30 PM

What i'm wondering is, wether it will be possible to pit Chaos versus Dark Eldar.
If that is possible, pitting Disorder versus another Disorder faction, i'll probably get it.



#17 nullstate

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Posted 09 July 2009 - 04:21 AM

vermillian said:

None of the WoW Loot cards changed much did they?

And BTW taking some from one random stat and adding it to another random stat IS significant... HOWEVER keep in mind WAR: MMO is a MANY vs MANY MMO. Seldom does one man make a HUGE difference. So no. One person swapping some random stat numbers around isn't huge, but it'll be good for that person from time to time.

If I still had my account (might have to resub after gencon!) I'd be happy to use that stat swapping item!

Well, the WoW loot cards were largely cosmetic, but the cosmetic factors were significant. When someone had a spectral tiger, you took notice -- and that's exactly what they wanted when they got the mount. Same goes for that fishing chair/umbrella, turtle mount, non-combat pets, etc. The WAR promotional items are *typically* much less obvious, with a couple of exceptions. That reduces the craze-factor, so I'm thankful for that.

Honestly though, this is just going to be a "fun" item. +5 to a stat, especially at higher levels, won't provide a noticeable boost. The chances of you getting an undesirable stat +/- are probably close to 50%, depending on your archetype/class and your own personal goals. But, since it's a buff, you can click it off if you don't like the stat combo. The real problem, though, is that the item has a 60 minute cooldown and the buff only has a 5 minute duration (and by definition, disappears on death). So, if you remember you have it at all, I'd save it for situations where death is more infrequent, like an RvE public quest. RvR is naturally unpredictable and increases your chances of wasting that hour cooldown.

Just as a random aside, I'd have to disagree on one person not making a huge difference... several times a day, I see RvR situations made or broken by the actions of one player. :) Granted, that's exclusive to RvR.

In the end, my best recommendation would be to buy Invasion because it's probably going to be an amazing game, not because of the WAR promo items. They're just a fun little bonus.

FangsFirst said:

I don't know how many people who have commented so far have actually played Warhammer Online, but this seems to be fairly well tied in (not that they couldn't break away). The set-up that FFG is describing is exactly how the MMO works: Empire, High Elves, and Dwarves vs. Chaos, Dark Elves, and Orcs. I'm guessing that they will tie in to the MMO which I feel will definitely be a positive.

I noticed this too -- even some of the art appears to be WAR concept art, particularly the capital cities. I'm sure the intention is to build a game that the MMO players will want to pick up, in addition to the requisite fans of the IP itself. And I'm not ashamed to admit that in my case, it's already working. :)



#18 Lars

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Posted 09 July 2009 - 04:54 AM

Darthvegeta800 said:

What i'm wondering is, wether it will be possible to pit Chaos versus Dark Eldar.
If that is possible, pitting Disorder versus another Disorder faction, i'll probably get it.

sure. they only thing you can't do with the factions is put order and destruction together in the same deck. You cna have chaos on choas [hot :P] action. chaos verse orcs and once they are more then a support race chaos verse dark elder.



#19 FFGSteve

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Posted 09 July 2009 - 06:02 AM

Don't worry you can absolutely play an all Dwarf (of any single faction) if you want to, Order and destruction are there for people who want allies.

See you on the battle field,

Steve 

Mazinkaiser said:

Atendarius said:

 

I'm so excited for a WFB LCG, but I am a little dissapointed that they're going with the whole order vs. destruction thing, I want each faction to feel seperate from the others and I'm hoping that will still be accomplished.

 

 

 

Yeah I would have to agree, if I had any "concerns" as of now, it's that I would like every race to be fleshed out and feel different. Hopefully this Order VS Destruction model lets you build pure dwarf decks or pure chaos decks. That being said, I can't wait to play this! 

As a side question, should I look at FFG other LCGs? How similiar is this going to be to the other ones? Just wanted to see if I can get a feel for how this game might be played. 



#20 vermillian

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Posted 09 July 2009 - 06:27 AM

And Steve... why didn't you tell me about this sooner? :P

Oh and the WAR promotional items are only a +5 -5 stat boost... yeah 5 isn't that much at all... heh. (quite a bit in tier 1 however).

I'm thinking the rules appear to support having Order vs. Order or Destro vs. Destro... not that I've played it mind you... or even read the rules.

lastly, no you cannot have Chaos vs. Dark Eldar in this game BECAUSE THERE IS NO ELDAR in warhammer fantasy... dark ELVES perhaps.






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