ability of silver shock trooper unit functions as a ability of vulcan battlesuit - but vulcan had to damaged enemy unit, but shock trooper just pay a actions to put a order token from enemy order tokens bank to the selected unit, so he cannot activate this unit in his phase because his unit already has a order token[/quote]
So in fact it work as an Elite Shock Trooper ability but plus it uses a order token prom the pile? Hmm... I think it is rather strong as for an silver unit.
next I do not want to make from MCH CMG something lime warzone with esier rules, I just looking for inspiration for some abilities
Yes I agree but remember than it is the same universum so in fact those units have some abilities not because they in WarZone but they are from Mutant Chronicles. Vince Diamont for example is one of from the Diamond Project. And it is in universum not i WarZone. Machinators for exmaple are cheap forces/ CSA404 is sword that can be charged - why not use it in MC?
Vince diamnod with his skill of no effect of an enemy command cards is very strong ( plus acurracy +2 with yellow and two green dices is very strong ) so I decide to make him cybernetik arm but woth no damge from throwing, but this skill coast him only 1 action.[/quote]
I was going to compare to mental immunity of Chasseur hero but i noticed that Chasseur Hero is only for Brotherhood and Legion and Vince is for everyone. But in other side throw in this form is practically usless. Of course not for mele units but all other? Im just complain Vince is good.[/quote]
As you can see only streangh of cybertronik si range, armor and debuff, but every armor piercing unit can destroy them really easy, becasue they do not have any Dodge or additional bonusses from cover. and as you can see they are strong on loing range so if I get them range limitation to their abilities it will be in opposition to their long range tactic, becasue they have to go to middle or close range to use their abilities. ( and do not forget on the promo atachement cards which came with LL pack ) [/quote]
Yes but - as i wrote to You before - strong side of cybertronic is long range and strong firepower (vide: HMG or Eradicator). In version 1.2 is better but still... Machinator needs changes And in Shock Trooper - his grenades shouldn affect key words - only abilities. If not - then from mele unit he will make ranged units ;] And You have to give Hide in terrain to Toshiro. Its just not right.
Dont misunderstand - i really appriceate You work but - when i think changes are neded i argue. Its like witch Italian guys, remember? It is good that with You there is a dialogue.