So I am running my Only war campaign soon and was looking for some Ideas.
Here is what I have so far, Players start off at Port Wander. I had each player make a backround for their character and how they joined the crew.
-Rogue trader- a cadian born noble who Inherited the warrant of trade after service in the imperial Navy. the rogue trader is a pious man but not opposed to dealing with who he needs to deal with in order to get the job done.
-Ork (hed of sekurity)- during a lengthy fight in which the rogue trader's ship destroyed an ork cruiser the ork character was thown out into space (in a voidsuit) and hit the Rogue trader's ship. he then crawled to an airlock and made his way into the ship. the rogue trader saw some use for an ork and offered them a job.
-Arch militant- an imperial fugitive who became a stowaway on board the ship. he took a crew member hostage when discovered by the rogue trader and demanded that the rogue trader drop him off on a nearby planet. The rogue trader admired the resourcefulness of the man and offered him a job in exchange for "not pulling that **** again."
-Void Mistress- a noble born member of the ship and it's primary pilot (though other members are qualified). She was hired by the rogue trader at some point in the past (though the rest is unknown).
- Possibly two others who haven't made a character yet most likely will be a navigator and an explorator.
What I need are suggestions for various scenarios, this campaign will largely be made up of the players deciding where they want to go in the galaxy and I want to make sure I have stuff for them to do or rumors of something going on in various places. (example: rumors of a Genestealer cult on one planet or tales of a space hulk filled with riches).
I have some plans that I will include including one pissed off rogue trader that is hunting down the PCs but I need more ideas besides what is in the books.