Last night, I played as Overlord for a Castle Daerion quest. In Encounter 1, The (4) heroes huddled all of the villagers in the middle cabin area, and the search token adjacent to where the villagers were ended up being a secret room. Obviously, the question was raised- can the villagers move into the secret room? The way I see it, the argument is:
-Villagers are treated as hero figures, heroes can spend movement to enter
-The Secret Room rules state that "During a player's turn" a hero can move in. Do villagers activate during any player's turn? Or after the last hero player's is already over?
-Since monsters can't move into the Secret Room, hiding the villagers in there seems rather unfair.
We temporarily ruled they cannot move in based on the timing technicality, and the balance issue. Was that correct? I'd love to hear input, and how this might apply to other quests.