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2 ORS + 2 A-Wings = 4 Wins


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#21 SableGryphon

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Posted 13 February 2014 - 02:26 PM

Your list was really fun to play against Sable. Kept me guessing the whole time. I have never had that tough of a matchup with my Bomber squad. I've handled bloody daggers, and all other manner of lists with my Bomber squad but this one gave my squad the most trouble for sure. From the initial planning phase I was just thinking "I don't know what to expect and I'm not even sure how to fly against this!!" 

 

Would love to play against it again! 

I'm glad I could give you a challenge. It certainly is a different list to fly against. A lot of the standard tactics don't work. The strength of this list is that it blunts an enemy's strength and exploits its weakeness.

 

I did make a serious misstep against the bombers, whish is why I lost that initial ORS so quickly. I got into a situation where I could not avoid getting hit by an alpha strike, which was not a good thing. Still, even the loss of one of those craft wasn't a crippling blow as the other got to start disrupting you. :)


Come on down to Sable's Shuttle Emporium for all your Alabaster Void Bison needs!

 

5 TIE Advanced, 6 TIE Bombers, 1 TIE Defender, 10 TIE Fighters, 6 TIE Interceptors, 1 TIE Phantom, 4 Firespray-31s, 5 Lambdas

5 A-Wings, 5 B-Wings, 6 X-Wings, 4 Y-Wings, 4 HWK-290s, 2 YT-1300s, 2 GR-75 Medium Transports, 1 CR-90 Corvette


#22 DoubleNot7

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Posted 14 February 2014 - 08:29 AM

Okay, I'll play:

 

"Spies Like Us"

Outter Rim Smuggler w/APL w/recon Specialist w/Intelligence Agent  (x3)

99 points


Enimo Et Fide


#23 SableGryphon

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Posted 14 February 2014 - 10:14 AM

Okay, I'll play:

 

"Spies Like Us"

Outter Rim Smuggler w/APL w/recon Specialist w/Intelligence Agent  (x3)

99 points

Interesting. My concern, however, is that Intel Agent doesn't help you here. That's because you have no ability to adjust your movement. No boost or barrel roll. Further, if you want them deep in the fray, you're going to have to be bumping, so you will lose your action anyway. That means Recon Specialist isn't going to help much. I'd add further that an extra focus for defense is of limited use here, when you only have one evade die.

 

No, I think you're better off with Navigator. It certainly helps you snarl flight vectors and it means you are able to use Intel Agent as well as get more milage out of APL.

 

If you do give this a try, let me know how it goes. :)


Come on down to Sable's Shuttle Emporium for all your Alabaster Void Bison needs!

 

5 TIE Advanced, 6 TIE Bombers, 1 TIE Defender, 10 TIE Fighters, 6 TIE Interceptors, 1 TIE Phantom, 4 Firespray-31s, 5 Lambdas

5 A-Wings, 5 B-Wings, 6 X-Wings, 4 Y-Wings, 4 HWK-290s, 2 YT-1300s, 2 GR-75 Medium Transports, 1 CR-90 Corvette


#24 SolennelBern

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Posted 14 February 2014 - 10:45 AM

Yep the point on taking Intelligence Agent on ORS is to get to use Navigator and get in the way and then pewpew with APL, like that:

 

blank.gif?v55Outer Rim Smuggler + Anti-Pursuit Lasers + Intelligence Agent + Navigator (33)
blank.gif?v55Outer Rim Smuggler + Intelligence Agent + Navigator + Anti-Pursuit Lasers (33)
blank.gif?v55Outer Rim Smuggler + Intelligence Agent + Navigator + Anti-Pursuit Lasers (33)

 

Could really be interesting to play with AND against.  3 huge bastards that always get in the way and if played well denying most of the enemy's attacks each round while not taking care too much about your positioning since the Falcon can shoot at 360 degres.

 

Damn that look like a fun squad to try!



#25 SableGryphon

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Posted 14 February 2014 - 11:38 AM

Yep the point on taking Intelligence Agent on ORS is to get to use Navigator and get in the way and then pewpew with APL, like that:

 

blank.gif?v55Outer Rim Smuggler + Anti-Pursuit Lasers + Intelligence Agent + Navigator (33)
blank.gif?v55Outer Rim Smuggler + Intelligence Agent + Navigator + Anti-Pursuit Lasers (33)
blank.gif?v55Outer Rim Smuggler + Intelligence Agent + Navigator + Anti-Pursuit Lasers (33)

 

Could really be interesting to play with AND against.  3 huge bastards that always get in the way and if played well denying most of the enemy's attacks each round while not taking care too much about your positioning since the Falcon can shoot at 360 degres.

 

Damn that look like a fun squad to try!

This is actually the squad I developed a while back because I was seeing a lot of hate against the ORS at the time. The only reason I went with 2 ORS and 2 A-Wings is I didn't have a third YT-1300. :)

 

I'm probably going to play the list again, since several people were impressed and wanted to face it. We'll see. I'm working on a Fel's Wrath + Maarek Steele list at the moment.


Come on down to Sable's Shuttle Emporium for all your Alabaster Void Bison needs!

 

5 TIE Advanced, 6 TIE Bombers, 1 TIE Defender, 10 TIE Fighters, 6 TIE Interceptors, 1 TIE Phantom, 4 Firespray-31s, 5 Lambdas

5 A-Wings, 5 B-Wings, 6 X-Wings, 4 Y-Wings, 4 HWK-290s, 2 YT-1300s, 2 GR-75 Medium Transports, 1 CR-90 Corvette


#26 SolennelBern

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Posted 14 February 2014 - 12:21 PM

This is actually the squad I developed a while back because I was seeing a lot of hate against the ORS at the time. The only reason I went with 2 ORS and 2 A-Wings is I didn't have a third YT-1300. :)

 

 

I'm probably going to play the list again, since several people were impressed and wanted to face it. We'll see. I'm working on a Fel's Wrath + Maarek Steele list at the moment.

 

 

That is what I love to see, out of the box ideas for new and unique squads.

 

I'm so tired of facing the same setup every games like Fettigator or Doom Shuttle...or both, TIE swarms and other flavorless squads.

 

Thanks for being original and posting your ideas here so that others can get inspired to de the same!


  • GroggyGolem, SableGryphon and Lappenlocker like this

#27 StevenO

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Posted 14 February 2014 - 12:48 PM

 

This is actually the squad I developed a while back because I was seeing a lot of hate against the ORS at the time. The only reason I went with 2 ORS and 2 A-Wings is I didn't have a third YT-1300. :)

 

I'm probably going to play the list again, since several people were impressed and wanted to face it. We'll see. I'm working on a Fel's Wrath + Maarek Steele list at the moment.

 

 

The ORS x3 squad is definitely interesting in the same kind of way that a Shuttle x4 build is interesting.  I almost think the build with two A-Wings is more interesting because it brings in an entirely different element that can work with the ORS either as "light" blockers or as a way to capitalize on the ORS blocking.

 

As for that Imperial list I'd say you could work with Maarek but Fel's Wrath....



#28 Janson

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Posted 14 February 2014 - 03:36 PM

I think I have a new list I really want to try out. 

 

ORS

-Nav

-Fi

-APL

 

3x Blue

 

99 Points. Even gets me initiative and its super tanky (or 2 Blue w/AS and a Proto A-Wing for 100 if I don't care about initiative). Thanks for the inspiration.


Edited by Janson, 14 February 2014 - 03:36 PM.


#29 SolennelBern

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Posted 14 February 2014 - 04:47 PM

With an ORS built like that I think you want the initiative!  99 points is the way to go so that you can move before your opponent on an equal PS.



#30 StevenO

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Posted 14 February 2014 - 04:50 PM

I think I have a new list I really want to try out. 

 

ORS

-Nav

-Fi

-APL

 

3x Blue

 

99 Points. Even gets me initiative and its super tanky (or 2 Blue w/AS and a Proto A-Wing for 100 if I don't care about initiative). Thanks for the inspiration.

 

You mean IA instead of FI.

 

I'll point out that 99 points doesn't "get" you initiative although it can help.  It is a "bid" for initiative but there are many squads that will leave points off the table in an attempt to secure initiative.  Run into another 99 point squad and you're rolling dice.  Run into one at 98 points and you lose.

 

A "danger" you may run into is that running one Blocking ORS is that it leaves plenty of room to go around it.  With two or three looking at that many enemy dials it is easier to know where to go and have a big body to put there.  Just having one makes it a bit of a guessing game when it comes to positioning it in the right place assuming you do have initiative.



#31 Janson

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Posted 15 February 2014 - 06:09 AM

Thanks for the catch. I was thinking IA, but my fingers were stupid. 

 

You're pretty much right on all counts, and looking back on it, my statement sounds a little too presumptive. But the 99 points isn't a horrible bid for initiative, especially because I can't spend another point unless I buy the Falcon title.

 

I wouldn't normally use one ORS, but the sneaky build makes blocking a bit easier since you get to look at your opponents dial and change your own in certain circumstances and with one I'll just have to get pretty good at target priority, like blocking Wedge.



#32 SableGryphon

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Posted 15 February 2014 - 10:11 AM

I really think that this list will be improved by the Z-95. Now we can have two of these ORS and then either 2 Z-95s (with ordnance!) or one Z-95 and one A-Wing (or even X-Wing or B-Wing!) Also will make an initiative bid viable. :)


Come on down to Sable's Shuttle Emporium for all your Alabaster Void Bison needs!

 

5 TIE Advanced, 6 TIE Bombers, 1 TIE Defender, 10 TIE Fighters, 6 TIE Interceptors, 1 TIE Phantom, 4 Firespray-31s, 5 Lambdas

5 A-Wings, 5 B-Wings, 6 X-Wings, 4 Y-Wings, 4 HWK-290s, 2 YT-1300s, 2 GR-75 Medium Transports, 1 CR-90 Corvette


#33 StevenO

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Posted 15 February 2014 - 02:21 PM

I wonder if the Z-95 will revolutionize YT-1300 builds.  Use a named YT naked and you're 3 additional ship choices are very limited making Falcon +2 the norm.  With the Z-95 you'll actually be able to bring in support for the freighters.



#34 coolfishboy

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Posted 21 February 2014 - 01:51 PM

How about

Ors, intelligence, navigator, apl

2x blue
1x gold ion turret

I do have 2 ors but I dont want use two, well intill z-95s anyway lol

Or one I quite like

ors, agent, navigator, apl

Chewbacca

Blue, adv sensor

My Fleets-

Rebels, 4 X-wings, 3 Y-wings, 2 YT-1300s, 3 A-wings, 3 B-wings, 3 Hwk-290s

Imperials, 8 Tie Fighters, 3 Tie Advanced, 3 Tie Interceptors, 3 Firespray-31s, 2 Lambda Shuttles, 4 Tie Bombers

 





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