Jump to content



Photo

Combining the Firespray and Shuttle in the same squad


  • Please log in to reply
150 replies to this topic

#41 UKSpider

UKSpider

    Member

  • Members
  • 44 posts

Posted 27 January 2014 - 06:43 AM

Had a good game on Vassal last night with this:

 

Boba Fett + Expert Handling + Navigator [44]

Omnicron + FCS + Gunner + Engine Upgrade [32]

2 x Academy [24]

 

vs

 

Wedge with R2 unit, VI, Hull upgrade, proton torps

Biggs with R2D2, shield upgrade

Garven with hull upgrade

 

I was really impressed with the shuttle! 1st time using it but alternating 1 move and 0 move and flying an academy in now and then for a bump allowed the shuttle to stay on the edge of the main fur ball and get plenty of range 2 and 1 shots in.

 

Fett buzzed around the edges and by making use of the navi managed to keep Biggs out of LOS enough to take down Wedge first. The game ended with a massive win having lost only 1 academy! My opponent did make a few mistakes early on (and i'd question some of his upgrades) but overall I was impressed with the firespray/shuttle combo  :)


  • The_Brown_Bomber likes this

#42 The_Brown_Bomber

The_Brown_Bomber

    Member

  • Members
  • 1,717 posts

Posted 27 January 2014 - 11:46 AM

  • fett + nav + expert handling is a solid combo and one im hearing more about in shuttle squads. its how these ships complement each other that makes the squad strong imo. diff roles taken by diff ships.
  • fet should be the primary target imo but his unpredictability makes him a hard target - esp if u want to put multiple attackers onto him. keeping him away from low ps blockers and off asteroids should keep him around till the end. As u say bumping and even blocking with ur own Academies is very useful too.
  • the workhorse in this squad is actually the shuttle imo with its ability to deal consistent damage - the trick is to boost out of trouble when u can see it getting flanked or being lined up from behind by attackers - hit-run-turn and repeat hit-run-turn. meanwhile fett can use rear firing arc to get in some nice long-med range shots and is durable enough to close in at point blank range when the opportunity presents itself to pick off wounded/exposed enemies :)
  • academy pilots flank and block and annoy enemy ships wout getting into a fair fight.

Edited by The_Brown_Bomber, 27 January 2014 - 01:33 PM.

  • SableGryphon and UKSpider like this

"There will be a substantial reward for anyone who finds the Millenium Falcon. You are free to use whatever means necessary, but I want them alive. No disintegration!".

Lord Vader


#43 The_Brown_Bomber

The_Brown_Bomber

    Member

  • Members
  • 1,717 posts

Posted 27 January 2014 - 11:48 AM

im still lookn fwd to trying this version using Kath Scarlet...

 

 

99pts

Kath Scarlet + Expert Handling + Rebel Captive (43)

Omicron Group Pilot + FCS + Gunner + Engine Upgrade (32)

Academy Pilot (12)

Academy Pilot (12)


  • UKSpider likes this

"There will be a substantial reward for anyone who finds the Millenium Falcon. You are free to use whatever means necessary, but I want them alive. No disintegration!".

Lord Vader


#44 SableGryphon

SableGryphon

    Member

  • Members
  • 1,082 posts

Posted 27 January 2014 - 01:24 PM

im still lookn fwd to trying this version using Kath Scarlet...

 

 

99pts

Kath Scarlet + Expert Handling + Rebel Captive (43)

Omicron Group Pilot + FCS + Gunner + Engine Upgrade (32)

Academy Pilot (12)

Academy Pilot (12)

I'm going to try this one myself next.


  • The_Brown_Bomber likes this

Come on down to Sable's Shuttle Emporium for all your Alabaster Void Bison needs!

 

5 TIE Advanced, 6 TIE Bombers, 1 TIE Defender, 10 TIE Fighters, 6 TIE Interceptors, 1 TIE Phantom, 4 Firespray-31s, 5 Lambdas

5 A-Wings, 5 B-Wings, 6 X-Wings, 4 Y-Wings, 4 HWK-290s, 2 YT-1300s, 2 GR-75 Medium Transports, 1 CR-90 Corvette


#45 The_Brown_Bomber

The_Brown_Bomber

    Member

  • Members
  • 1,717 posts

Posted 27 January 2014 - 01:35 PM

 

im still lookn fwd to trying this version using Kath Scarlet...

 

 

99pts

Kath Scarlet + Expert Handling + Rebel Captive (43)

Omicron Group Pilot + FCS + Gunner + Engine Upgrade (32)

Academy Pilot (12)

Academy Pilot (12)

I'm going to try this one myself next.

 

 

lmk how it goes SableG - u r getting in more games than me at the mo. i wonder if this loadout on kath will cause enemies to make the decision to just go for ur shuttle and leave Kath Scarlet for last? thats a good thing right?


Edited by The_Brown_Bomber, 27 January 2014 - 01:58 PM.

"There will be a substantial reward for anyone who finds the Millenium Falcon. You are free to use whatever means necessary, but I want them alive. No disintegration!".

Lord Vader


#46 Rakky Wistol

Rakky Wistol

    Member

  • Members
  • 2,044 posts

Posted 27 January 2014 - 02:28 PM

I think that is "good". Kath and Fet in particular, but firesprays are just awesome endgame pieces. Add in even more stress causing or maneuver shenanigans and go to town!

#47 nurglez

nurglez

    Member

  • Members
  • 189 posts

Posted 27 January 2014 - 06:22 PM

I took the lady in red to a tournament, and didn't fly to well with it.

 

However, Kath with expert handling and rebel captive was very fun. Knowing when to barrel roll is part of the learning curve, as the firespray lacks too many green moves, so you really have to plan ahead :D

The more I use rebel captive the more I like it. It's both stopped my opponent from shooting me, and put double stress on them after they shoot me while already having a stress token.

 

Having an Ion to hit stressed targets is nice too, if you can fit it in.


ships owned

Empire : 3 Firesprays, 7 Tie fighters, 1 Tie advanced, 5 Tie interceptors, 3 Tie bombers, 2 Lambdas, 2 Defenders, 2 Phantoms

Rebel scum: 4 X wings, 3 A wings, 2 B wings, 3 Y wing, 1 E wing, 2 Z's, 2 Hwk, 1 Falcon, 1 Transport, 1 Tantive


#48 R5Don4

R5Don4

    Member

  • Members
  • 358 posts

Posted 27 January 2014 - 08:22 PM

I did ok with a Lamda, Firspray build on the weekend going 4-0 without losing a ship at a local tournament.  I have been trying to make the Shuttle work for me since August.  For me it was the most anticipated ship in the game and I was really disappointed with it not having a rear arc.  I also have been shying away from Firesprays since wave 3 came out as well so having been underwhelmed with a Rebel list I flew two weeks ago, decided to see what I could come up with.

 

Krassis Trelix w/HLC

Omicron Suishuttle w/ Darth Vader

Soontir Fel w/PTL & Stealth Device

 

Soontir is also a real favorite of mine although I prefer to have him with a Shield Upgrade these days with all the Auto Damage and heavy hitters around.  Originally I considered having a stock Bounter Hunter in there instead, but 3 big ships gets pretty crowded, especially if my opponent brings any.

 

I faced a Lando AA build, Boba 3 Tie swarm, Double Lambda & Double Interceptor and finally a XXBB build.  All games were finished very quickly and I really like having the higher skilled pilots to be able to place them after the general meta of lower skilled pilots to set the pace of the game.


Edited by R5Don4, 27 January 2014 - 08:30 PM.

Great forum http://www.afewmaneuvers.com/index

Looking for a game in the Greater Toronto Area?  We can hook you up https://www.facebook...ups/6738327518/


#49 The_Brown_Bomber

The_Brown_Bomber

    Member

  • Members
  • 1,717 posts

Posted 27 January 2014 - 08:36 PM

I did ok with a Lamda, Firspray build on the weekend going 4-0 without losing a ship at a local tournament.  I have been trying to make the Shuttle work for me since August.  For me it was the most anticipated ship in the game and I was really disappointed with it not having a rear arc.  I also have been shying away from Firesprays since wave 3 came out as well so having been underwhelmed with a Rebel list I flew two weeks ago, decided to see what I could come up with.

 

Krassis Trelix w/HLC

Omicron Suishuttle w/ Darth Vader

Soontir Fel w/PTL & Stealth Device

 

Soontir is also a real favorite of mine although I prefer to have him with a Shield Upgrade these days with all the Auto Damage and heavy hitters around.  Originally I considered having a stock Bounter Hunter in there instead, but 3 big ships gets pretty crowded, especially if my opponent brings any.

 

I faced a Lando AA build, Boba 3 Tie swarm, Double Lambda & Double Interceptor and finally a XXBB build.  All games were finished very quickly and I really like having the higher skilled pilots to be able to place them after the general meta of lower skilled pilots to set the pace of the game.

R5 - well done. thats a nice record esp with only 3 ships - unusual for an imperial squad ;)

1) how did u find doom shuttle? did it perform well? was vader key in any of ur victories??

2) did players go for the shuttle 1st or krassis?

3) did u place ur big ships in different corners?

4) would u make any minor changes to ur squad?

5) would a BH + recon specialist + HLC be as good or better?


Edited by The_Brown_Bomber, 27 January 2014 - 08:40 PM.

"There will be a substantial reward for anyone who finds the Millenium Falcon. You are free to use whatever means necessary, but I want them alive. No disintegration!".

Lord Vader


#50 R5Don4

R5Don4

    Member

  • Members
  • 358 posts

Posted 27 January 2014 - 10:07 PM

You don't get better than Krassis with an HLC for reliably pounding ships at range 3.  My opponents generally did their best to ignore the shuttle and would just let it creep up on them.  I used Vader almost every time I had the Lambda fire except if the target was already destroyed by the Primary weapon fire and once I shot an Academy Tie and wanted to save the Crits for Howlrunner who was out of range at the time.  Having the Shuttle shoot last in this build with Vader reliably putting out damage I would say was extremely powerful.

 

Krassis seemed to be the main target but he was always mainly as far away as possible so the 3 Agility dice helped him shake it off.  Occasionally Soontir would be futilely shot at as well.

 

I would not make any changes to this squad, there is no room.

 

The Lambda would generally operate on its own while Krassis and Soontir teamed up to race on the flank.

 

Quite often the Lambda full stop was employed to great effect.  With Vader, Action, no Action who cares as long as I get shots with my big Lambda 3 Gun Vader will pour on the hurt.


Great forum http://www.afewmaneuvers.com/index

Looking for a game in the Greater Toronto Area?  We can hook you up https://www.facebook...ups/6738327518/


#51 R5Don4

R5Don4

    Member

  • Members
  • 358 posts

Posted 27 January 2014 - 10:11 PM

Also Krassis with Pilot Skill 5 is a big advantage over the 3PS BH, with so many 1-4PS Pilots hitting the field these days.


  • The_Brown_Bomber likes this

Great forum http://www.afewmaneuvers.com/index

Looking for a game in the Greater Toronto Area?  We can hook you up https://www.facebook...ups/6738327518/


#52 Kelvan

Kelvan

    Member

  • Members
  • 402 posts

Posted 28 January 2014 - 12:13 AM

 

 

im still lookn fwd to trying this version using Kath Scarlet...

 

 

99pts

Kath Scarlet + Expert Handling + Rebel Captive (43)

Omicron Group Pilot + FCS + Gunner + Engine Upgrade (32)

Academy Pilot (12)

Academy Pilot (12)

I'm going to try this one myself next.

 

 

lmk how it goes SableG - u r getting in more games than me at the mo. i wonder if this loadout on kath will cause enemies to make the decision to just go for ur shuttle and leave Kath Scarlet for last? thats a good thing right?

 

Haven't jumped in in a while. YES if your ship with twice the firing arc, 3 attack dice, and hyper mobility is your last ship left it's not a bad thing...

 

 

 

 

unless they have a lot of ships left.


Edited by Kelvan, 28 January 2014 - 12:16 AM.


#53 Kelvan

Kelvan

    Member

  • Members
  • 402 posts

Posted 28 January 2014 - 12:18 AM

I've been hyping the shuttle for weeks now and I feel wrong not flying it at my store championship coming up in less than 2 weeks. There's gonna be a lot of good players from out of state coming in. I need to win it for my city.

 

I was gonna fly 2a3b because it's stronk as hell but I'm a surgeon with the shuttle.



#54 The_Brown_Bomber

The_Brown_Bomber

    Member

  • Members
  • 1,717 posts

Posted 28 January 2014 - 01:14 AM

I've been hyping the shuttle for weeks now and I feel wrong not flying it at my store championship coming up in less than 2 weeks. There's gonna be a lot of good players from out of state coming in. I need to win it for my city.

 

I was gonna fly 2a3b because it's stronk as hell but I'm a surgeon with the shuttle.

  • shuttle for the win! lots of good choices. doomshutttle or buzzsaw or both. SableG has an omicron/omicron/capt yorr sqaud that would be good in the hands of a surgeon. i think it uses 3x buzzsaw loadout (32pts, 32pts, 36pts - Yorr has intell agent as well).
  • if ur pairing shuttle with firespray u have a choice of double BH or single BH or single name pilot - if u know ur meta u can probably make an informed decision about what mix will do best.
  • im personally a lil nervous about running 3 big-base ships unless ur a pro with moving them.
  • BH + recon specialist or name pilot + expert handling is the way id go with 2 cheap tie-fighters.
  • another option u have is going with doomshuttle paired with lots tie-fighters
  • ive even heard good results with a mix of intercepters and ties paired with the shuttle        eg. buzzsaw + Turr/PTL + backstabber + 2 academy pilots (see battle reports)
  • if ur not worried about running low PS u could load up a HLC on a BH or Krassis - its not very subtle and will require mad hit and move piloting but why not?

Edited by The_Brown_Bomber, 28 January 2014 - 01:16 AM.

"There will be a substantial reward for anyone who finds the Millenium Falcon. You are free to use whatever means necessary, but I want them alive. No disintegration!".

Lord Vader


#55 Kelvan

Kelvan

    Member

  • Members
  • 402 posts

Posted 28 January 2014 - 11:54 AM

 

I've been hyping the shuttle for weeks now and I feel wrong not flying it at my store championship coming up in less than 2 weeks. There's gonna be a lot of good players from out of state coming in. I need to win it for my city.

 

I was gonna fly 2a3b because it's stronk as hell but I'm a surgeon with the shuttle.

  • shuttle for the win! lots of good choices. doomshutttle or buzzsaw or both. SableG has an omicron/omicron/capt yorr sqaud that would be good in the hands of a surgeon. i think it uses 3x buzzsaw loadout (32pts, 32pts, 36pts - Yorr has intell agent as well).
  • if ur pairing shuttle with firespray u have a choice of double BH or single BH or single name pilot - if u know ur meta u can probably make an informed decision about what mix will do best.
  • im personally a lil nervous about running 3 big-base ships unless ur a pro with moving them.
  • BH + recon specialist or name pilot + expert handling is the way id go with 2 cheap tie-fighters.
  • another option u have is going with doomshuttle paired with lots tie-fighters
  • ive even heard good results with a mix of intercepters and ties paired with the shuttle        eg. buzzsaw + Turr/PTL + backstabber + 2 academy pilots (see battle reports)
  • if ur not worried about running low PS u could load up a HLC on a BH or Krassis - its not very subtle and will require mad hit and move piloting but why not?

 

For starters... Ignore the meta. It's a silly term and has been since i heard it being said about RPG's. The meta game is part of the game. Play what you're comfortable with and go from there.

 

What am i comfortable with:

#1 9-3 (Originally I thought i was taking this to worlds)

Doomshuttle 

Jonus w/ PTL, Concussion

Gamma w/ Assault

Saber w/ PTL

 

#2 2-0

Dogfighter Shuttle (OGP w/ Sensors, Engine, Rebel Captive, HLC)

5x Academies

 

#3 13-1

Doomshuttle

Howlrunner w/ PTL

Backstabber

Obsidian

x2 Academies

 

Things I want to practice because they look really fun:

 

Fun #1

 

Jendon w/ FCS, Gunner, Engine, Weapons Engineer (normally known as a buzzsaw, I like WE on mine even without Jendon.)

5x Academies

 

Fun #2 (my earlier suggested firespray combo)

 

Backstabber

Saber w/ PTL

BH w/ Recon (although I'd consider rebel captive...)

Doomshuttle (nice because every other ship fires first for pulling shields of ships)

 

Fun #3 (Because I love Expert Handling like I love bacon...)

 

Kath Scarlett w/ EH, and (Seismic or Merc CoPilot, Thoughts? Seismic is more damage but EH would let you barrel Roll to range 3 for copilot)

Saber w/ PTL

Dogfighter Shuttle OGP w/ Sensors, Engine, HLC, Rebel Captive

 

As far as Firesprays, I can't play Krassis. He almost has to have HLC and HLC does not jive with how i fly my Firesprays. I'd say I spend 60%+ of my time firing from my rear arc attempting to draw enemies into chasing me.

 

Looks like Doug Kinney (Hothie) and Aaron Bonar (Kinetic Operator) are going to come in from Iowa and Nebraska along with a bunch of other good Nebraska players. Gotta defend Kansas City!



#56 The_Brown_Bomber

The_Brown_Bomber

    Member

  • Members
  • 1,717 posts

Posted 28 January 2014 - 01:30 PM

i like...

 

#3 13-1 [imo this is ur strongest doomshuttle version]

Doomshuttle

Howlrunner w/ PTL

Backstabber

Obsidian

x2 Academies

 

Fun #2 [nice but it looks harder to comeback if u loose a ship early]

Backstabber

Saber w/ PTL

BH w/ Recon (although I'd consider rebel captive...in this version i like Recon Spec better)

Doomshuttle (nice because every other ship fires first for pulling shields of ships)

 

Lets look at the Kath squad:

 

Kath Scarlett w/ EH, and (Seismic or Merc CoPilot, Thoughts? Seismic is more damage but EH would let you barrel Roll to range 3 for copilot)

Saber w/ PTL

Dogfighter Shuttle OGP w/ Sensors, Engine, HLC, Rebel Captive

 

i think copilot could be really good as u can use it from ur rear arc as well - which is most likely when it will shine. against slower ships this would be a problem for them id say as u could fend them off with ur other ships and bomb away at range 3 if u knew how to fly the firespray and u clearly do.

Consider switching Rebel Captive onto Kath and maybe the Merc Copilot onto the shuttle too - it still triggers after HLC changes crits to hits - u get to change one back :)

 

I would even be tempted to drop the sabre and go with two straight Academy Pilots - they can be used as blockers in a pinch plus are gr8 flankers in paired with a firespray + shuttle because they get left alone early on and chip away often punching above their weight. Put another way 2 ships gives you MORE options than 1 ship, even if that ship has boost/3 attack dice/2 actions!

 

my preferred loadout on shuttle is standard Buzzsaw - FCS/Gunner/Boost but id be interested to see how this does. HLC on there will certainly make it a primary target for enemy ships and invites them to flank it asap perhaps creating opportunities for ur other ships eh? ur playing a dangerous game with that many pts in the shuttle but i think u understand that.


Edited by The_Brown_Bomber, 28 January 2014 - 01:43 PM.

  • Kelvan likes this

"There will be a substantial reward for anyone who finds the Millenium Falcon. You are free to use whatever means necessary, but I want them alive. No disintegration!".

Lord Vader


#57 Kelvan

Kelvan

    Member

  • Members
  • 402 posts

Posted 28 January 2014 - 04:54 PM

My Shuttle Swarm from Worlds is probably my most comfortable list. I've been flying it a lot. Maybe I'm getting bored...

 

In retrospect I put in too many points in the kath squad. The list would more accurately be

 

Kath or Boba w/ EH (99or 100 point versions)

Shuttle w/ engine, sensors, HLC

2 academies

 

I had WAAAY too many points in there. not sure how that happened. I also agree on the academies. Having three ships that can arc dodge seems like too many flankers and not enough tanks. Academies act like tanks on accident. You don't mind if they get shot. do we like Init with Kath or high PS for better information with boba?

 

I'm not sure I like this. rebel captive adds a lot to the shuttle if you get 1on1, losing it hurts, but in the end I think we'd want Kath to be the last 1v1 ship anyway.

 

I would absolutely suggest the Dogfighter Shuttle as a viable alternative to the Buzzsaw. It's possible that it does more damage while being more maneuverable. This is for 6 more points so only upgrade if you have the points free. Theorist took a loaded Dogfighter (he chose yorr to get the same PS as daggers and sabers) to the top 8 in the last Vassal tourney. He only lost once. The key is flying with the mind of an interceptor pilot. 


  • The_Brown_Bomber likes this

#58 The_Brown_Bomber

The_Brown_Bomber

    Member

  • Members
  • 1,717 posts

Posted 28 January 2014 - 06:07 PM

Kath with Expert Handling seems solid. if u went Fett u could also go BUzzsaw over Dogfighter and give Fett Navigator?

 

do u know the full squad that made top8 on vassal with shuttle?


"There will be a substantial reward for anyone who finds the Millenium Falcon. You are free to use whatever means necessary, but I want them alive. No disintegration!".

Lord Vader


#59 Kelvan

Kelvan

    Member

  • Members
  • 402 posts

Posted 29 January 2014 - 03:29 AM

Yup,

it was dogfighter yorr (sensors, engine, hlc, rebel captive, st321)
2xsaber w/ ptl and shield.

Great fun to watch those game logs.

#60 The_Brown_Bomber

The_Brown_Bomber

    Member

  • Members
  • 1,717 posts

Posted 29 January 2014 - 08:00 AM

Yup,

it was dogfighter yorr (sensors, engine, hlc, rebel captive, st321)
2xsaber w/ ptl and shield.

Great fun to watch those game logs.

cool. shield upgrade on sabres is nice. 44pts into that shuttle is scary - that would have surely been their primary target early.

 

iv taken a similar direction with this variant that doesnt use a Firespray either.

 

100pts

Captain Yorr + FCS + Gunner + Rebel Captive + Engine Upgrade (38)

Soontir Fel + Push the Limit + Stealth Device (33)

Turr Phennir + Veteran Instincts + Stealth Device (29)

 

3 ships. each with 3 attack dice. PS 9,9,4. Two hard to hit ninjas with a buzzsaw shuttle that takes stress from them  :)

rebel captive makes it annoying to go at the shuttle = easiest target.  ;)

 

seems similar in concept actually. his intercepters r more durable. mine are harder to hit - esp with that high PS to let them pick what actions they want after most ships have moved already.


Edited by The_Brown_Bomber, 29 January 2014 - 08:17 AM.

"There will be a substantial reward for anyone who finds the Millenium Falcon. You are free to use whatever means necessary, but I want them alive. No disintegration!".

Lord Vader





© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS