We were faced with an odd situation last game, causing several questions, I am not certain about:
My Citadel Guards attacked the opponent's Obscene and forced them to retreat. Due to their special ability "Ferocity", they were allowed to counter first. My opponent rolled a retreat, which caused me to retreat as well.
Question 1 (Not so important, since I am pretty sure about the answer): Can a counter force retreats? I think so, since the rules say that a counter follows the usual combat steps. So we continued playing this way.
Now, neither unit was in its original space.
Question 2 (and the reason for my post):
Can my Citadel Guards still advance to the Obscene's original space, effectively moving 2 or even more spaces??? Or can I ONLY advance, if my unit is still adjacent to the target unit's original space? We believe the rules imply exactly that (though not explicitly stated, I believe), so my Knights did not advance. What do you think, was I allowed to advance?
However, I did not advance, but instead used their special ability "Pursue" to attack another unit.
Was I allowed to do that, if I was not allowed to advance in the first place (assuming that was in fact the case)? Is "Pursue" bound to the ability to advance? In other words, if I cannot advance (supposedly because I was forced to retreat), I also cannot use "Pursue"?
I am rather sure that we played everything correctly, but I want to be certain, hence my post.
What do you think?
Edited by aniedrig, 22 January 2014 - 04:03 PM.