Posted 21 January 2014 - 04:26 PM
I have had a good mount of success with Scum as well. I wouldn't run it in a tournament, but it can win pretty consistently.
I've been running:
Not a lot of capture, but enough to trigger several abilities and a lot of really solid units. I actually prefer having a minimal amount of capture since it is much less damaging when your opponent only gets 1 card back, especially since I can delay that from happening at all if I get Transport. I usually win by flipping between force control and attacking depending on my opponent's deck/strategy. The Slave I pod provides a good amount of punch and its easy to get unopposed with the amount of tactics. Weequays are key to the deck, even if you end up paying 4 for them here/there since they are very difficult to deal with.
2014 Star Wars: The Card Game US Nationals Finalist
2013 Star Wars: The Card Game Worlds Top 16
8xX-wing, 5xB-Wing, 2xYT-1300, 4xY-Wing, 5xA-Wing, 2xHWK-290, 3xE-Wing, 7xZ-95, 2xYT-2400, 2xGR-75, 1xCR-90
10xTIE/LN, 11xTIE/IN, 2xTIE/Adv, 4xTIE/as, 3xTIE/Ph, 3xTIE/D, 3xFirespray-31, 3xLambda, 2xDecimator