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Shades of Heresy (Play-by-Post) Ingame


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#501 Covered in Weasels

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Posted 28 May 2014 - 09:55 AM

The man hit by Seito stumbles, the other two charge at dammek and Cade.

The first one hits with 3 DoS, the second one misses.

If Dammek cant evade, he takes 7 damage with Pen 3

 

[Failed dodge check. Dammek takes 3 damage after reduction for TB and remaining armor.]

 

Dammek tries to dodge the machine man's swing, but his reflexes are too slow. The howling chain teeth gouge into his arm, and Dammek screams in pain.

 

[Back to the top of the initiative order. Dammek Disengages from combat with the machine men. Tries to do this as a half action, but fails Acrobatics check so it takes a full action.]

 

Dammek ducks the furious swings of the machine man's arm blades, darting out of its engagement range. He can't get a shot off in the scramble, but hopes that a fellow Acolyte can put some rounds into his foe at point-blank range.


Do not ask why you serve.  Only ask how.

 

Synonymous names include: Buried in Ferrets, Enveloped by Ermine.

Currently GMing a Dark Heresy 2.0 game and inflicting untold misery upon Martin Lockheed and company.


#502 GauntZero

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Posted 30 May 2014 - 10:56 AM

The controlled man attacks one of his own and a serious battle between the both begins.


Respect your brothers and you will also be respected.


#503 ColArana

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Posted 30 May 2014 - 02:57 PM

Seeing the Machine Man now close in to combat him at close range, Cade draws out his sword again. The duel with the mercenary earlier had polished his abilities and worn some of the rust off of his swordsmanship and it was time to put it to the test! Cade drew his sword and sent a vicious slash at the Machineman who had attacked him, being grateful for the seeming malfunction of its comrade, distracting it.

 

[Half action draw weapon, half action attack. Target: 31+10 for standard attack and +10 for outnumbering the target, so I believe I need a 51. Rolled a 69 for a miss]



#504 dava100

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Posted 31 May 2014 - 04:08 AM

(The compulsion only lasts for 1 round so I will try again to keep the machineman attacking his allies).

 

[Focus power = opposed will power. Roll 77, target 51 = 3 DoF. Also psychic Phenomena  :D . Roll 43 = Spectral Gale. Everyone within 25m must make an easy (+30) agility or strength roll to avoid being knocked to the ground. Dral rolls 66, target 61 = 1 DoF].

 

Eldritch winds erupt from around Dral and whip around the alley and the combatants buffeting them. Dral stumbles and falls to the floor.


Edited by dava100, 31 May 2014 - 04:10 AM.

Thought begets heresy. Heresy begets retribution.


#505 Librarian Astelan

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Posted 31 May 2014 - 08:53 AM

[Agility check +30: Target 68: Rolled a 38: Erwin braces himself, muttering under his breath]



#506 ColArana

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Posted 31 May 2014 - 12:03 PM

[Agility test+30: Target 71, rolled a 94-- Cade is thrown to the ground]



#507 Librarian Astelan

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Posted 02 June 2014 - 05:30 AM

Wrong topic. Blast  :blink:


Edited by Librarian Astelan, 02 June 2014 - 05:30 AM.


#508 pearldrum1

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Posted 02 June 2014 - 06:00 PM

[Agility +30; <60; rolled 62. :mellow: ]



#509 Covered in Weasels

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Posted 02 June 2014 - 07:13 PM

[Ag Test, target number 70; rolled 48 for 3 DoS]

 

An unnatural wind howls through the room. Though Dammek is surprised by the sudden gust, he keeps his footing.


Do not ask why you serve.  Only ask how.

 

Synonymous names include: Buried in Ferrets, Enveloped by Ermine.

Currently GMing a Dark Heresy 2.0 game and inflicting untold misery upon Martin Lockheed and company.





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