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What do you think is next?


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#21 Elior

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Posted 16 January 2014 - 04:32 PM

Well, FFG might have to re-imagine the Eldar to make them playable especially if they were originally not intended to be so.



#22 AtoMaki

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Posted 16 January 2014 - 04:56 PM

Well, FFG might have to re-imagine the Eldar to make them playable especially if they were originally not intended to be so.

 

They don't have to. In the 40k universe, the stamp on humanity is "Sucks to be you!". FFG can just play this card and make it clear that being a human is not a good thing when your companions are people like the ancient Eldar. When done right, this could be actually even more interesting than a "balanced" race selection.


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#23 Elior

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Posted 16 January 2014 - 05:51 PM

 

Well, FFG might have to re-imagine the Eldar to make them playable especially if they were originally not intended to be so.

 

They don't have to. In the 40k universe, the stamp on humanity is "Sucks to be you!". FFG can just play this card and make it clear that being a human is not a good thing when your companions are people like the ancient Eldar. When done right, this could be actually even more interesting than a "balanced" race selection.

 

 

Chances are that the Eldar have some major flaw somewhere. It could be their underestimation of humanity by way of their ego or something.



#24 Radwraith

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Posted 16 January 2014 - 08:46 PM

IMO Eldar would actually make the most sense as a supplement for Rogue trader since they live in space. A book similar to "The Soul Reaver" but featuring Craftworld or Eldar Corsairs would be appropriate (I'm actually kind of surprised and disappointed that "Fallen Suns" did not go in this direction!)

 

That said, I agree with Gaunt that the next "big thing" will be a Revamp of Rogue trader to the OW ruleset. I would welcome this personally as RT is by far my favorite game of the series (Despite Dark heresy actually having the most and best background material.) :)


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#25 Ghaundan

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Posted 17 January 2014 - 02:07 AM

Honestly, I think we've reached the maximum amount of 40k lines FFG can support. In fact I believe they've over extended. Black Crusade has NOT gotten alot of love and the supplements, although good, do need alot of work to make them scale properly. (Hello flesh shaper). Most likely the'll redo RT or DW with the new system.



#26 AtoMaki

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Posted 17 January 2014 - 05:38 AM

 

 

Well, FFG might have to re-imagine the Eldar to make them playable especially if they were originally not intended to be so.

 

They don't have to. In the 40k universe, the stamp on humanity is "Sucks to be you!". FFG can just play this card and make it clear that being a human is not a good thing when your companions are people like the ancient Eldar. When done right, this could be actually even more interesting than a "balanced" race selection.

 

 

Chances are that the Eldar have some major flaw somewhere. It could be their underestimation of humanity by way of their ego or something.

 

 

I don't know where I've seen it originally, but in some fan-made expansion the Eldar has this Trait called Civilization Bound that gives him/her penalties when he/she is out in the wilderness. That is actually pretty cool. 


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#27 Covered in Weasels

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Posted 17 January 2014 - 09:20 AM

In the hypothetical Eldar RPG, each player would presumably be from the same Craftworld. Therefore, I think "homeworld" selection would be more like regiment creation in Only War. Players would choose things like the size of their Craftworld, military strengths, cultural quirks, and any inherent weaknesses (ex. Iyanden has a very small population because it was invaded/boarded by the Tyrannids).

This game would also show the "inscrutable, perfidious xenos" in a new light. The reason the Imperium doesn't understand the Eldar is because humanity is so short-lived and unaware of other events in the galaxy. They might not understand why a group of Eldar might land on a random world, slaughter a single village, and leave immediately, so they view them as alien and incomprehensible. On the other hand, the Eldar would pity those humans for lack of foresight -- the Farseer had a vision telling him that one small boy in that village would become an Imperial Navy Admiral before turning to Chaos, setting in motion a chain of events that would doom the Craftworld to destruction. I think it would be really cool to see things from the aliens' point of view.
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#28 Elior

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Posted 17 January 2014 - 09:46 AM

I read some material a while back (can't remember where) which inspired me to come up with a grand plan for the Universe. In the beginning there would have been essentially two races of xenos that created all of the other xenos races including humanity. I believe much of this is already in 40k lore but I was thinking of expanding upon it. 

 

The evil race would have gone on to eventually create the Necrons and the goodly race would have created all other xenos building in a particular function to them so that they have a specific purpose within the Universe. This master race would then spend hundreds if not thousands of years teaching this xenos species what their role was that they needed to serve.

 

Then came humanity, the youngest of the xenos species but there was a problem. The evil of the two master races found a way to deal a proverbial deathblow to the goodly master race and so humanity never came to know it's parent or it's purpose within the Universe. This leads humanity to "go against the grain" as far as other xenos are concerned which causes all kinds of problems of course.



#29 nultaar

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Posted 17 January 2014 - 09:57 AM

The two races would be the old ones (either made or uplifted the Eldar and orks) and the necrontyr (later the necrons due to the intervention of C'tan).
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#30 Elior

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Posted 17 January 2014 - 10:06 AM

The two races would be the old ones (either made or uplifted the Eldar and orks) and the necrontyr (later the necrons due to the intervention of C'tan).

 

Yes, that is it! Thanks for the refresher.



#31 Elior

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Posted 17 January 2014 - 10:08 AM

I think if we really see what is going on here, the 40k system down the road could really become more tolerant of other xenos especially if humanity were to ever learn the truth of the matter. This would also mean that the Eldar would have to step it up a notch, grow up a bit, and take over the mantle that the Old Ones left behind.



#32 Elior

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Posted 17 January 2014 - 10:09 AM

It would be nice to have a supplement or game system that is xenos based during this time period.


Edited by Elior, 17 January 2014 - 10:09 AM.


#33 Adeptus Ineptus

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Posted 31 January 2014 - 06:06 PM

I think an Eldar game could work better than a human game. For the first time ever having players try to game the system is just them showing how long sighted they are. I get that some of the stuff power gamers might do is hard to justify but the Eldar path system explains it better than being human could.



#34 Zethnar

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Posted 06 February 2014 - 06:33 PM

Clearly there is only one real answer to this question...

 

Warhammer 40,000:  Only WAAAGH!


Edited by Zethnar, 06 February 2014 - 06:34 PM.

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#35 GauntZero

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Posted 09 February 2014 - 05:10 AM

An own Eldar game line would be too much.

 

It would be best to make an Eldar Standalone "Core Rulebook" without any other supplements.

 

In this rulebook, options should be offered to:

- play an all-Eldar group

- play an Eldar in DH2

- play an Eldar in RT


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#36 bogi_khaosa

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Posted 13 February 2014 - 05:55 AM

C'Tan Shard: The RPG.

 

I still think that role-playing Jews working for the Gestapo, which is what Eldar in DH would be, is kind of a no-go-to place.


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#37 Lautrer

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Posted 13 February 2014 - 06:39 AM

WH40K - Mid Hive Crisis RPG

 

As an citizen living in the Under- and/or Mid-Hive of an gigantic Hive City you and your friends struggle and try to survive the grim and gritty everyday life in the Imperium.

Beware the Inquisition!

 

Some careers: Scum Fixer, Clean Servitor, Mail-Servitor, Servitor Mechanic, Gambler, Once I've seen an Astartes Pretender (can climb the cereers to Now-I-have-really-seen-One-Career), Hot-Dog-and-Rat Seller, Hive Mutant and Much More)


Edited by Lautrer, 13 February 2014 - 06:39 AM.

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#38 AtoMaki

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Posted 14 February 2014 - 02:42 PM

I would like to see the Men of Iron as playable characters. An ancient robot who can still remember the golden age of mankind would be quite an addition to any Inquisitor's warband  :D !



#39 Cymbel

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Posted 14 February 2014 - 10:37 PM

'Cept that problem of killing their opressors, mankind. Note, this was before they got xenophobic and such



#40 bogi_khaosa

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Posted 17 February 2014 - 09:05 AM

I demand, DEMAND, that Call of Cthulhu include playable Dark Young of Shub-Niggurath!






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