in my last game of rogue trader, unfortunately my team suffered a mass possession (thanks to our astropath failing all checks miserably in a row) and well... we butchered each other.
we're all alive, but without some limbs. so far i lost a leg and both the astropath and explorator lost an arm, but at least our npc's managed to get us back to the ship.
now, my questions are about the cybernetics we'll have to use.
1- i don't see there's such thing as bionic leg in the cybernetics, only bionic arm and locomotion, but as far as i know, the locomotion affects both legs and spine, so i'm not sure what rules to use.
2- is our ship supposed to already have bionic limbs in stock for situations like this or we must go get them? and in case we have the stock, are they poor quality or regular?
3- my gm is considering that those bionics should come at the expense of our profit factor, but we're not entirely sure, because we're new to this system and we've only made 3 sessions so far. any suggestions of how to handle this?
of course the gm will have the final word, but we'd also want to know the best way to settle this