I find this card interesting, but there must be some clever use for it that I'm not seeing. He came in the same pack as Hidden Cache, in a cycle that also has Emery, so great; two ways in this cycle to get resource out of Hidden Cache. But how can that be the only thing he's good for? Are there any ideas on clever ways to make use of his digging ability?
Ered Nimrais Prospector
Posted 13 January 2014 - 05:49 PM
I suppose after a moment's more thought... Anborn to fish out traps easier, bigger choice of events with Scroll of Isildor
Posted 13 January 2014 - 06:56 PM
Posted 13 January 2014 - 07:03 PM
- chuckles likes this
Posted 14 January 2014 - 01:50 AM
I have been able to put the Prospector to great use in my deck called "Gold Diggin' Dwarves." This deck uses the Prospector to trigger (and more importantly recycle) the Hidden Cache card for free resources. You will notice that this deck does not include Steward of Gondor, something I deliberately left out, yet however I have found that I can just as easily produce more than enough resources without it! With Thorin, We Are Not Idle, and Hidden Cache, you can really get some crazy resource production. I really enjoy this way since Steward is sort of "broken" but also because it frees up another player to play Steward of Gondor so that he can produce enough resources as well.
Basically, get one dwarf out and you are already at the 5 threshold thanks to Bombur, and then start to "dig" for for Hidden Caches via King Under the Mountain, Ered Prospector, and A Very Good Tale (these all trigger its resource ability). Then you just recycle the Hidden Cache with the Prospector (you can bring him back if he dies with another Prospector or To Me! O My Kinsfolk!). It is really funny recycling him and the gold, and you find yourself with more resources than necessary to play everything, so that's why I included the Longbeard Map Maker to take advantage of the surplus for lots of willpower, and also why there are more cards than 50 because you will go through your deck pretty quickly from discarding. I encourage you to try it out for yourself and see how it plays. Please comment with any feedback or suggestions if you do try it out. Thanks!
Edited by kyrie, 14 January 2014 - 01:53 AM.
"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve." - Bilbo Baggins, The Fellowship of the Ring
Posted 14 January 2014 - 12:36 PM
I slapped together this goofball mono-Lore deck just to see how it went. It was actually fun, did a great job of filling my hand with cards, and while a bit slow to get going, ultimately did pretty well against the hunt for gollum and the dead marshes. If nothing else, hidden cache and the prospector are one of the few ways mono-lore can get extra resource.
Posted 14 January 2014 - 01:13 PM
Knowing that three specific cards are located in my discard pile is better than knowing they are 'somewhere' in my deck. At the very least, I know that I won't be drawing and can adapt my strategy accordingly. It raises the probability of drawing some-other-card and reduces the probability of drawing the discarded cards to zero.
Tales from the Cards posted this marvelous deck a short while back. It is loads of fun to play and makes great use of the Prospector.