Back onto topic, I would really like to see some more content for Nurglite sorcerers & psykers. They are very shafted under the current rules, which makes me a very sad panda.
Yeah. I'd like to see rules included for more rituals, particularly more subtle and/or insideous ones. There's a magic item in Tome of Corruption for WHFRP that I forget the name of, it basically cures any disease you have but secretly give corruption points with each use and is highly addictive. Things like that would be great, especially for cross platform games.
Yes, gamers can pick and choose elements from any generation of 40K, but I think H.B.M.C.'s point is that FFG is limited by their liscensing agreement with GW to adapting the current iteration of the 40Kverse. In other words, if'n ya want Squats, yer gonna have to house-rule 'em yerself, 'cause FFG ain't gonna do it for ya.
Well, the squats are a very specific example because they have actually declared to be extinct, rather than just removed. However I'd say it very much depends on how the Demiurg look if we ever get to see them outside of their ships, and until either GW or FFG shows something completely to the contrary most people are well within their rights to treat the Demiurg as the squats. Personally I love the idea that the Demiurg are a Quarian type migrant fleet that escaped the destruction of Golgotha and sought saftey within the Tau Empire.
But in more generalised examples like Khornate Orks. You have rules for Orks in RT, Creatures Anathema and Enemies of the Imperium, you have a wealth of Khornate goodies in Tome of Blood. The tools are already there to create something like that, and you don't need to house rule anything. Its a simple matter of 'give X equipment to this profile'. If you have an idea like this and won't mix these things up until they've been "canonically sanctioned" by an IP lisence holder then you, your players and your imagination are the only ones suffering.
Edited by Cail, 25 March 2014 - 11:14 PM.