Just finished my first game, and while there were many things I like about it (and improvements over the way Arkham Horror handles similar things), I wondered why on earth the Conditions deck has been combined.
Every single time I was told to pick a condition I was either instructed to pick a specific card (e.g. a debt), or draw from a specifc range of cards (e.g. 'injuries). I can so no reason why all these cards are combined into a single deck, and no reason why this deck needs to be constantly reshuffled.
In future I'll be splitting this deck into separate injury, madness, debt, blessing decks, etc.
Will be much easier to search/sort through, and much faster to shuffle if/when necessary.
Although I think combining the allies, equipment, etc. into a single assets deck was a good move, saving time and space, the conditions decks really ought to have been left as separate decks, with diferent backs.
Is anyone aware of a reason why splitting the deck into its different parts won't work? Are there game effects that instruct you to draw a condition at random?