Jump to content



Photo

Low-velocity Weapons


  • Please log in to reply
33 replies to this topic

#1 Brother Orpheo

Brother Orpheo

    Member

  • Members
  • 539 posts

Posted 02 January 2014 - 08:07 PM

Edit- Deleted by author.


Edited by Brother Orpheo, 11 January 2014 - 05:32 PM.

=][=


#2 Kshatriya

Kshatriya

    Member

  • Members
  • 2,686 posts

Posted 03 January 2014 - 12:23 AM

What exactly does this add to the game? If the answer is "realism" than all you've done is add needless complication.



#3 Askil

Askil

    Member

  • Members
  • 369 posts

Posted 03 January 2014 - 01:54 AM

I think the ability to dodge these things at all is enough of a nod to realism. If you`ve ever had any of these items thrown at you then you would come to appreciate low velocity as a gloriously relative term,

 

In most cases it just means you might see it coming but probably still have no time to do anything about it by then.


  • ColArana likes this

#4 Fgdsfg

Fgdsfg

    Lrod-Iniquitsor

  • Members
  • 1,870 posts

Posted 03 January 2014 - 06:49 AM

The fact that you are allowed to dodge single shot weapons and high-velocity weapons at all is.. odd.


Real men earn their fun

Unified WH40kRP Ruleset Homebrew - Personal Notes
Talking Necrons. Dreadknights. Centurion Armour. Sororitas-murdering Grey Knights.
These things are dumb and do not exist. This is non-negotiable and undebatable.


#5 Brother Orpheo

Brother Orpheo

    Member

  • Members
  • 539 posts

Posted 03 January 2014 - 07:08 AM

That there are no rules for wound infection is also odd, but no one is clamoring for those.


Edited by Brother Orpheo, 03 January 2014 - 07:13 AM.

=][=


#6 Fgdsfg

Fgdsfg

    Lrod-Iniquitsor

  • Members
  • 1,870 posts

Posted 03 January 2014 - 08:56 AM

That there are no rules for wound infection is also odd, but no one is clamoring for those.

Well I wouldn't mind them.

Delicious infections.


Real men earn their fun

Unified WH40kRP Ruleset Homebrew - Personal Notes
Talking Necrons. Dreadknights. Centurion Armour. Sororitas-murdering Grey Knights.
These things are dumb and do not exist. This is non-negotiable and undebatable.


#7 Brother Orpheo

Brother Orpheo

    Member

  • Members
  • 539 posts

Posted 03 January 2014 - 10:20 AM

.


Edited by Brother Orpheo, 21 January 2014 - 04:04 PM.

=][=


#8 Kshatriya

Kshatriya

    Member

  • Members
  • 2,686 posts

Posted 03 January 2014 - 02:29 PM

The fact that you are allowed to dodge single shot weapons and high-velocity weapons at all is.. odd.

You're dodging the shooter's aim, not the shot bullet. 



#9 bogi_khaosa

bogi_khaosa

    Member

  • Members
  • 2,153 posts

Posted 06 January 2014 - 05:37 PM

This is getting way too complicated. Pretty soon we'll have to start factoring in wind conditions and establishing a -10 penalty to everything for just having woken up. And a separate chapter for Trade (Cook) with detailed discussions of various cooking techniques.


  • segara82, Kshatriya and ColArana like this

#10 Boss Gitsmasha

Boss Gitsmasha

    Member

  • Members
  • 356 posts

Posted 07 January 2014 - 04:06 AM

Arguing for realism in a game where gene-engineered supermen chainsaw daemons in half is an exercise in futility. Just go with what's fun and cool to you and enjoy the game.


Edited by Boss Gitsmasha, 07 January 2014 - 04:07 AM.

  • Tenebrae, Angel of Death and Kshatriya like this

"Oomans are pink an' soft, not tough an' green like da Boyz. Dey'z all da same size too, so dey'z always arguin' about who's in charge, 'cos dere's no way o' tellin' c'ept fer badges an' ooniforms an' fings. When one o' dem wants ta lord it over da uvvers, 'e says 'I'm very speshul so'z you gotta worship me', or 'I know summink wot you lot don't know, so yer better lissen good'. Da funny fing is, 'arf of 'em believe it an' da uvver 'arf don't, so 'e has ta hit 'em all anyway or run fer it. Wot a lot o' mukkin' about if yer asks me. An' while dey'z all arguin' wiv each uvver over who's da boss, da Orks can clobber da lot."


#11 segara82

segara82

    Member

  • Members
  • 551 posts

Posted 07 January 2014 - 06:25 AM

I would not mind a good Trade (Cook) chapter. I like to cook since i am alive, single, male, not living at my parents and a gourmand (not a gourmet).

Courage is the mastery of fear - not the absence of fear


#12 Kshatriya

Kshatriya

    Member

  • Members
  • 2,686 posts

Posted 07 January 2014 - 08:59 AM

Arguing for realism in a game where gene-engineered supermen chainsaw daemons in half is an exercise in futility. Just go with what's fun and cool to you and enjoy the game.

I'm gonna have to use this line in the future.



#13 Fgdsfg

Fgdsfg

    Lrod-Iniquitsor

  • Members
  • 1,870 posts

Posted 11 January 2014 - 12:39 PM

Arguing for realism in a game where gene-engineered supermen chainsaw daemons in half is an exercise in futility. Just go with what's fun and cool to you and enjoy the game.

People tend to get "Realism" mixed up with Internal Consistancy. When people say realism in this regard, they refer to the reality depicted as part of the in-game universe.

Which is why I hate arguments such as yours.


  • bogi_khaosa likes this

Real men earn their fun

Unified WH40kRP Ruleset Homebrew - Personal Notes
Talking Necrons. Dreadknights. Centurion Armour. Sororitas-murdering Grey Knights.
These things are dumb and do not exist. This is non-negotiable and undebatable.


#14 Kshatriya

Kshatriya

    Member

  • Members
  • 2,686 posts

Posted 12 January 2014 - 05:56 PM

OP, there's no need to delete your post just because people disagree with your house rule. What you've done is effectively cut off any further comment regarding that proposal.



#15 Brother Orpheo

Brother Orpheo

    Member

  • Members
  • 539 posts

Posted 12 January 2014 - 06:42 PM

.


Edited by Brother Orpheo, 14 February 2014 - 08:56 AM.

=][=


#16 Boss Gitsmasha

Boss Gitsmasha

    Member

  • Members
  • 356 posts

Posted 14 January 2014 - 12:35 AM

I wonder what the true reason was, then.


"Oomans are pink an' soft, not tough an' green like da Boyz. Dey'z all da same size too, so dey'z always arguin' about who's in charge, 'cos dere's no way o' tellin' c'ept fer badges an' ooniforms an' fings. When one o' dem wants ta lord it over da uvvers, 'e says 'I'm very speshul so'z you gotta worship me', or 'I know summink wot you lot don't know, so yer better lissen good'. Da funny fing is, 'arf of 'em believe it an' da uvver 'arf don't, so 'e has ta hit 'em all anyway or run fer it. Wot a lot o' mukkin' about if yer asks me. An' while dey'z all arguin' wiv each uvver over who's da boss, da Orks can clobber da lot."


#17 Pixels The Red

Pixels The Red

    Member

  • Members
  • 37 posts

Posted 21 January 2014 - 03:12 AM

I wonder what the true reason was, then.

Because people disagreed with *all* of his house rules



#18 Askil

Askil

    Member

  • Members
  • 369 posts

Posted 13 February 2014 - 07:39 PM

Then it`s up to him to explain his reasons for them, that`s why people critique things.



#19 Cymbel

Cymbel

    Member

  • Members
  • 735 posts

Posted 14 February 2014 - 12:33 AM

The issue is deleting it stops the conversation, it is the equivalent of knocking the board game over.


  • Kshatriya and ColArana like this

#20 Brother Orpheo

Brother Orpheo

    Member

  • Members
  • 539 posts

Posted 14 February 2014 - 09:43 AM

This is getting way too complicated. Pretty soon we'll have to start factoring in...everything...

 

What exactly does this add to the game? If the answer is "realism" then all you've done is add needless complication.

These two quotes summarize my reasons for deleting my proposals. I interpret both quotes as saying "The 40K RPG d100 game engine utilizes just the right ratio of realism-to-complexity without it becoming needless."

 

My proposal had nothing to do with "realism", nor was it "needless complication" when one stops to consider the following...

 

 

Why did the game designers include a modifier for attempts to hit a running target? Or for a smaller/larger target? Or for being Fatigued? Or for an obscured target? Or for Range? Or for an Unaware target? Or for making a Called Shot? Or for having the advantage of higher ground? Were any of these, and many others besides perhaps included as a nominal nod toward "realism"? Quite possibly. If so, does that not also imply needless rules complexity? If so, could there perhaps be alternatives? Or, if not, would it really matter whether someone proposed one, two, or ten additional +/- modifiers within the context of a game system where players and GMs alike already spend considerable play time "fishing" for modifiers? Having played the game for up to six years, this fishing most assuredly is not a complication. It's an integral facet of game play. 

 

Why is the negative modifier to hit a running target possessing an AgB of 1 that moves a maximum of 6m the same as that which applies to hitting a running target with an AgB of 5 that moves 30m? Does this not imply the game designers/developers may have, after some consideration, thought it best to simplify the application of this particular negative modifier, rather than add needless rules complexity? If so, was this choice driven by a system already bloated with needless complexity? Why has the negative modifier for Fatigue been exactly equal when applied to a PC possessing a TB of 3 and an adversary possessing a TB of 8? Simplification?

 

People tend to get "realism" mixed up with internal consistency. 

Absolutely.


Edited by Brother Orpheo, 14 February 2014 - 09:51 AM.

  • segara82 likes this

=][=





© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS