LOOKING FOR WORK?
Resourceful and intrepid fellows required to assist
in house move. Job involves discretion, danger, and
some heavy lifting. Only honest applicants will be
considered. No layabouts.
Hired candidates will earn 6 silver schillings a day
for their labour, plus any expenses incurred.
Ask for Herr Hendrick at The Red Moon Inn in
Ubersreik. Don’t delay – seek Herr Hendrick today!
The Red Moon is an inn on the Ubersreik waterfront, easily
reached by road or from the River Teufel. The main floor is stone,
with a half-timbered upper level overhanging the street.
The common room of the Red Moon is smoky and
dark and smells sharply of a mixture of fish, smoke,
and sour beer. The bar is little more than a plank,
and the furnishings are shabby. Against one wall are
a series of snug booths, many with curtains of tattered
linen slung across them to offer some privacy.
A scattering of candles and oil lamps light the room,
as the small, grimy windows offer very little illumination
from outside. A friendly, pox-scarred barmaid directs the party
to one of the many private snugs that line one side of the lounge.
"He was there a minute ago", indicates the barmaid.
"You can wait for him if you like. What would you like to drink?"
GM note: Ok, like most rpg's. The group meets in a bar to get hired. This is a great chance to have the party make a quick Observation check...
We'll get to that in a minute.
First things first: Here's what I need:
To all new GM-players of this game:
I'm going to host a PLAY BY POST beginners encounter to teach the basics of WFRP3 game. Ask any questions you like (both as a GM and as a potential-player). Anyone else on the boards is free to chime in to ask questions or make comments (as long as you reference a rule-page in the books). Join at any time, preferably at the beginning Just tell me you're interested and tell me which character you are playing.
1. A character: Make your own or Grab a pre-generated character from either Day Late, Shilling Short or Liber Fanatica 7. Also get your special abilities in order: Talents, Basic Actions, Advanced Actions, Career Ability Card, and Career Sheet. You can use cards, the player's guide, or write them down on a sheet.
2. The rules (either core set, or the hardcover guides (or PDF's)
3. The Scenario Eye for an Eye (in the Gm's guide or the Core boxed set). Let me know if you don't have this.
How do you post?
We get around to responding as we are able (maybe twice a day). Ask any questions you need along the way. You post both your in-character and out-of-character comments in the SAME POST. IN-CHARACTER comments should be in quotation marks. EXAMPLE: Rredclaw argues: "Birgitta, I think you're nuts for waiting for reinforcements. Those things are coming for us tonight."
How do you post your dice rolls?
Use this website. Copy and paste the results of your rolls in text at the bottom.
Example: REDCLAW ROLLS HIS ATHLETICS: Rolled: 3 Characteristic, 1 Conservative, 1 Expertise, 1 Fortune, 1 Challenge, 3 Misfortune Result: 2 Successes, 1 Boon
Here's what we'll cover:
How to use the basic and advanced actions. Download the SUMMARY SHEET from the FFG support page. It has all the "basic" actions on one sheet so you don't have cards all over the place.
Social interaction rules (i.e. how to "influence" an npc)
When a skill is a maneuver and when it is a Perform Stunt action
Non-combat skill checks
GMING stuff we'll cover (you may have to ask)
Party sheet use (tension, fortune recharge, etc.)
How to use A/C/E dice
Combat difficulty strength
How to teach your players some stuff
The difference between an ENCOUNTER and STORY MODE
Any Q&A you need
Ask along the way. This is not a true play-by-post, as we'll have a chance to discuss the "behind the scenes" running of things. I'm not planning on running the whole works, but enough to get you an idea of how it should run.
I'm assuming you've all run an RPG before and have at least passing knowledge of the rules (and own the rulebooks). If you don't own the rulebooks, sit this one out.
What to do now?
1. Tell us your character details: name, race, career, talents, special actions and characteristics
2. How you came to be in Ubersreik this fine rainy, cold, miserable day.
3. Which Party Sheet do you think best fits your character: Brash Young Fools, Gloryhounds, or Oathbound
Edited by Emirikol, 24 December 2013 - 05:55 PM.