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Talisman The Nether Realm Expansion


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#61 sbt207

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Posted 23 January 2014 - 02:21 PM

Hi guys, question - do You know if this expansion which is tagged as print on demand will be translated and selled abroad as other regular expansions?



#62 DomaGB

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Posted 02 February 2014 - 03:41 AM

OK played with this new expansion! I don't own it yet, but a friend does and we all loved it!

 

The Dark Ritualist got to the center and used the Pandora's box on us, I was the Priest and my friend was the Minstrel.

 

It was a huge long battle to get up there, another long story...

 

At 1st the Dark Ritualist had doubts he could take us out. We did survive the 1st round! I started with 7 lives he took 1. The Minstrel was struck by an event to remove all followers, then remembered he had an item to protect him from events!

 

The Dark ritualist was worried about my lot of lives and had a card that could kill me outright based on who had the highest roll, and he out rolled me and I was out. The minstrel was attacked by a dragon(?) that turned him into a toad and that was that for the Minstrel and the Dark Ritualist won. Long fun game about 11 hours...


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RoboRally, then Talisman. That's the way it is... ;)


#63 0beron

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Posted 02 February 2014 - 10:38 AM

All in all a fun game. I actually like the long games; so much happens.  I have not played in about 2 weeks, so I'm thinking the next game I will use Jon's suggestion and draw Nether cards when players land on the Runes spaces.



#64 talismanisland

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Posted 02 February 2014 - 03:13 PM

Your previous point about the Runes bonuses is a good one Oberon. You could always just draw them at a space that nobody ever goes to, like the Black Knight or the Chasm...


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#65 Hunter Smith

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Posted 02 February 2014 - 03:55 PM

After reading all the great ideas, think will incorporate them all for the Nether cards

 

Always on Cursed Glades

 

1 - 3 cards after Nightfall

 

On Runes spaces at night (sans the +2 bonus, as they are tough enough)



#66 talismanisland

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Posted 02 February 2014 - 04:08 PM

Sounds good, and I agree about ignoring the bonus at the Runes as it would be quite punishing.


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#67 0beron

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Posted 02 February 2014 - 04:31 PM

That's why we play, though, right? Decompressing through self-punishment, LOL.



#68 ElGreebo

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Posted 05 February 2014 - 08:21 AM

Just got this today, it's smaller than I hoped but looking forward to trying the new cards. Great idea to use the Cursed Glade, and first card after night fall, otherwise we may never have got to use them as dont ever play revealed alt cards. ;)

 


Edited by ElGreebo, 05 February 2014 - 08:36 AM.


#69 DomaGB

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Posted 01 March 2014 - 03:01 AM

can someone teleport into Pandoras box after someone has already entered the box?


RoboRally, then Talisman. That's the way it is... ;)


#70 talismanisland

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Posted 01 March 2014 - 06:36 AM

No. You can try, but you'd be thrown back to the Plain of Peril.

 

Same if you came via the Treasure Chamber in the Dungeon.


Edited by talismanisland, 01 March 2014 - 06:36 AM.

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Harbourmaster at Talisman Island - 15 magical years and counting!

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#71 DomaGB

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Posted 03 March 2014 - 02:39 AM

We are going to try a new way to play with the Nether Realm deck. We are going to use it for the draw deck in the Dragon Tower. We have played the Nether Realm 3-4 times now and love it, but wanna try something new.

Edited by DomaGB, 03 March 2014 - 02:39 AM.

RoboRally, then Talisman. That's the way it is... ;)


#72 talismanisland

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Posted 03 March 2014 - 06:55 AM

Oooh.. nasty :)


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#73 Bolithio

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Posted 20 March 2014 - 05:05 PM

We played it last night finally! We did a game first with Firelands + Core Game. Then we added the Nether "Hunt" variant. For added fun, we made the deck hidden, that is we new it was supposed to be hard, but no one in our group looked at the cards before playing (other than the one revealed on the bottom of the deck). So, shuffle up and go! It was supper fun as everyone got their arse handed to them by the Nether deck. A solid addition to the game!






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