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#21 jabberwoky

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Posted 27 January 2014 - 12:05 PM

Are there any giant mechs in game if so what are the implications

This might be a broad interpretation of the word "mecha" but aren't the huge landships of Zayth technically mecha?  They're huge, they use multiple legs to carry themselves and are large enough to have their own hive and possibly shoot down a Rogue Trader ship from space.



#22 Nameless2all

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Posted 28 January 2014 - 07:05 AM

 

Are there any giant mechs in game if so what are the implications

This might be a broad interpretation of the word "mecha" but aren't the huge landships of Zayth technically mecha?  They're huge, they use multiple legs to carry themselves and are large enough to have their own hive and possibly shoot down a Rogue Trader ship from space.

 

I wouldn't think so.  The landships of Zayth are more like moving cities (as in their description).  Hence why they have Cruiser like capabilities and shields (as in their description).  The "mechs" they are referring to are like the ones in Battle Tech.  Operated by only a handful of people, and maybe, maybe, carrying an additional dozon more for quick internal repairs.  If the it's an imperial Titan then it's like a company of troops.  The normal "mech" is not on the scale of void warships.  The Imperator Titan is the largest, and stands 55.5 meters tall.  A cruiser is about 5 km long.


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#23 Adeptus-B

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Posted 28 January 2014 - 11:50 AM

I've heard a rumor that GW is bringing back Knights (from the old Epic game) as a choice in the tabletop game. My understanding is that Knights are owned/operated by Imperial noble families rather than the military, so it would probably make sense that some Rogue Trader dynasties have a few that they can call upon.


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#24 Erathia

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Posted 28 January 2014 - 01:47 PM

I've heard a rumor that GW is bringing back Knights (from the old Epic game) as a choice in the tabletop game. My understanding is that Knights are owned/operated by Imperial noble families rather than the military, so it would probably make sense that some Rogue Trader dynasties have a few that they can call upon.

 

Pretty sure that Knights are solely owned and operated by the Adeptus Mechanicus, as they are a class of Titan... just smaller, and not as well-used anymore. They played an important role during the rebellion on Mars during the Horus Heresy, but after that have been relegated to the occasional supporting duties for a full Titan deployment and (presumably) guard duty. They do require someone modified similar to a Princeps to pilot it, meaning even if an Imperial Noble found one, it would be difficult to find someone capable of producing a pilot, and the AdMech would probably politely but firmly ask for it back kill them for tech-heresy.


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#25 WilliamAsher

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Posted 29 January 2014 - 10:54 PM

Knights are operated by Knight Houses, from worlds allied with the Mechanicum.  They are not piloted by Tech Priests of Princeps.  They are piloted by nobles from those worlds who have sworn loyalty to the Mechanicum.  They tend to stay on their worlds unless called up to fight alongside the Titan Legions.  They are not true Titans, and are not based on Forge Worlds. 

 

They are a kind of strange niche, but I could easily see a RT gaining the service of a few of them as part of a deal with a Forge World in exchange for extremely valuable Archeotech or STC fragmets and continuing resource support.  Arranging that support would probably cost some permanent PF, but could also be part of an Explorator's personal forces.



#26 Adeptus-B

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Posted 18 February 2014 - 03:55 PM

For the record:

 

http://www.belloflos...nbound.html?m=1

 

-but this same source also insisted that there was going to be an Inquisition-based skirmish game put out by GW before the Christmas season, so I'm not sure how much credence to give to this rumor...



#27 Erathia

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Posted 18 February 2014 - 06:33 PM

Not entirely out of the question. The next major Horus Heresy book is going to focus on Knights, and what drove a major Knight stronghold world to betray the Imperium and end up in Chaos hands. It would be a neat bit of cross-promotion to announce a new Knight based codex along with a Black Library book detailing the importance of Knights to the Imperium, but this could also be where the rumour of a Knight codex is coming from.


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#28 CaptainStabby

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Posted 18 February 2014 - 07:18 PM

Knights are confirmed, as is the new IG dex with the trademarkable re-branding.

New Knight releases with rules for an Admech army and a Noble house army.

 

Having a Knight-Errant on board a RT ship is not out of the question, there are also mercenary type houses, though for most of the average stuff a RT game/crew is going to be knocking around doing they might be a bit of overkill.

 

Great as an enemy though, just imagine a RT pissing off a noble and getting challenged to a duel and he shows up the next morning and the dude is in a Knight and all the RT brought was his Ork. :D


Edited by CaptainStabby, 18 February 2014 - 07:19 PM.





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