A few months ago I started a Secutor class cruiser build, based on 65 SP +/- 3 SP, but ran into a few problems, namely the wealth of options.
As I have been watching the What would you do with 85 SP and a Repulsive Grand Cruiser?
thread, I got some ideas but many would not be applied to the smaller ship ( or at least not as well as they would be applied to the larger ship ).
I started off with the hull, and then added a Jovian Warcruiser Drive, Energistic Conversion Matrix, and Augmented Retrothrusters - to improve sprint speed and maneuverability.
I liked the idea of Disruption Macrocannon, and figured that the Dorsal position might provide the most flexibility for that weapon, but after that I just can't figure out what might be the most advantageous mix of other weapons and equipment for our group.
I do know that at this time, active flight operations are going to be minimal ( they may come up later ) so a large load of bombers, is not currently needed although a few landers and gunships would not be out of place.
What our group was looking for, was a build that was fairly flexible, that could operate either alone or as a part of a larger fleet ( be it as an escort to a larger ship or as the lead ship to smaller ships ).