Late response. I'm a player of the original back in 86, so there is plenty of nostalgia that factors into my love for it. When some of us were children, we would set up our generic army men on opposite sides of the room and shoot rubber bands at each other's forces trying to knock them down. This was "playing army men". Obviously, Fortress America is more elaborate than that, but that is the heart and soul of it: a grownup version of army men. There is strategy, but for the most part you are hurling forces at each other, hurling dice at each, and having a barrel of fun for all the laughs, sound-effects, crying "Wolverines!" when your partisans take out an armor column, and everyone getting out of their chair for that decisive battle resolution that either makes or breaks an offensive.
Writing about it here makes me want to break it out right now, so see ya.
Back again for a quick P.S.: Fortress America is the game that defined a genre. In '87, it won the Origin award for best 20th century game. This infuriated players of traditional hex-and-counter wargames so much so that the awards splintered into the Origin Awards and the Charles S. Roberts Awards. And thus, the "Ameritrash" genre was born.
Edited by Scottgun, 09 May 2014 - 09:28 AM.