As the accused Imperial Sympathizer from the OP, please allow me to add my input!
It's Norsehound's fault. He handcuffed me first. Jerk.
Seriously, it was an odd situation, but as a little backstory - Norsehound and I are very close friends, and the aforementioned Wardroid/Bo'Marr Monk is my younger brother. The real conflict lies in my own character creation - I created a character who's obligation (which was tracking down his family after being a locked in a jail cell since the clone wars) made him incredibly driven and desperate. That conflicted with my brother's Wardroid Monk, who is building a cult army of Jawas. That's led to some serious problems.
The first real flashpoint was when my brothers Wardroid straight-up murdered a person who had information absolutely vital to me, after he was subdued and no further threat. It made perfect logic to the wardroid, because that person had codes that could override his programming. But my character (who already didn't like the wardroid) desperately needed that guy alive. So my character shot the wardroid. I rolled better than I intended too, and put him at near death. And then I literally rolled to see if I would kill him. (I got success and threat, which I interpreted as shooting but intentionally missing, and then telling the wardroid to never speak to him again).
After that session, I called up my brother (he plays with our group over the phone), and was ready to apologize. But my brother laughed and said, "DUDE! THAT WAS AWESOME. I actually wanted you too, because it would have been epic!"
You see, for both me and my brother, the story is far more important to us than our characters survival. Both of us have fully embraced the story, and what we'd done was one hell of a compelling story. This has continued on in the current session, with my character literally promising to kill the wardroid at some point, should I get the chance. And we're both entirely cool with it - I fully am expecting my character to die before the campaigns end, and my brother is completely fine if he dies.
Now, I'm also very aware that this dynamic doesn't exist with most groups. You have to be careful with the kind of attitudes you deal with. For me and my brother, we're both on the same page, and we're both ok with our characters dying as long as it's suitably awesome in a story sense.
And that Imperial vs Rebel battle we had was super epic. It's totally Norsehounds fault - he practically kidnapped me to go to the rebellion, so naturally I contacted the Imperials we were doing missions for. The GM had one side playing the rebel forces and the other playing the Imperials, and it was quite the fight. Stupid Rebels got away though. Jerks!
So despite me screwing up Noreshounds plans, we're cool. Besides, he's GMing our other sessions, and I figure if I get too far out of line, he'll find a way to give my Ithorian a sore throat and keep me from using my awesome bellow ability.
Edited by Master Fwiffo, 04 December 2013 - 02:50 AM.