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How much can a YT carry, part II


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#41 cvtheoman

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Posted 03 December 2013 - 08:11 PM

 

the problem with the hanger bay is it doesn't seem to make much sense with the other capitals that can already carry ships.

 

for example, the silhouette 5 Marauder cruiser can carry 12 fighters & 2 shuttles = about 40 silhouette, not 5 as per the attachment.  admittedly, this is not a retrofit, but 5 vs 40 is a huge jump.

Two things:

  1. Silhouette is a size *category*, not a particular size. The Marauder (195 meters), is significantly larger than the Wayfarer (82 meters).  Based on the available measurements, you could likely fit upwards of 8 Wayfarers inside the volume of a single Marauder.
  2. There's a huge difference between a) stocking craft in a purpose-built hangar, and b) modifying a craft that was never intended to *have* a hangar such that it can launch, and land craft at a moment's notice.  That difference is an enormous part of why a retrofitted hangar gives so little capacity compared to purpose-built carriers.

 

 

i get what you're saying, but the difference just seems so huge.

 

like shadai said, i'd prefer something a little more concrete.  i get the abstraction to some extent, but i think they went a little too far that way.  but, that's my preference, not ffg's failing.


Math is such a tool.


#42 Jegergryte

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Posted 03 December 2013 - 08:28 PM

That's fair. But considering the variable sizes of starships of all silhouettes, although perhaps particularly silhouettes 5+, a concrete value would be problematic.

 

This is where sound reasoning and judgement comes in, whereas an A-wing is silhouette 3, so is a B-wing, although an A-wing can probably fit into smaller vessels than a B-wing...


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#43 Voice

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Posted 06 December 2013 - 08:56 PM

 

 

the problem with the hanger bay is it doesn't seem to make much sense with the other capitals that can already carry ships.

 

for example, the silhouette 5 Marauder cruiser can carry 12 fighters & 2 shuttles = about 40 silhouette, not 5 as per the attachment.  admittedly, this is not a retrofit, but 5 vs 40 is a huge jump.

Two things:

  1. Silhouette is a size *category*, not a particular size. The Marauder (195 meters), is significantly larger than the Wayfarer (82 meters).  Based on the available measurements, you could likely fit upwards of 8 Wayfarers inside the volume of a single Marauder.
  2. There's a huge difference between a) stocking craft in a purpose-built hangar, and b) modifying a craft that was never intended to *have* a hangar such that it can launch, and land craft at a moment's notice.  That difference is an enormous part of why a retrofitted hangar gives so little capacity compared to purpose-built carriers.

 

 

i get what you're saying, but the difference just seems so huge.

 

like shadai said, i'd prefer something a little more concrete.  i get the abstraction to some extent, but i think they went a little too far that way.  but, that's my preference, not ffg's failing.

 

The difference *is*  huge.  That's kind of the point.

 

From a length perspective, the two ships are akin to a basic cargo van and a semi with a dedicated car trailer.

 

Sure, you can probably cram a 4-wheeler and a quick-deploy ramp, and have room for some basic tools and a can of gas, but the semi can fit a full-size car, a few 4-wheelers, and 4 motorcycles, and still have room for fuel, a fully-equipped tool box and some dedicated maintenance space for the smaller vehicles.


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#44 sithlord71

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Posted 24 December 2013 - 09:52 AM

I just use my own method which seems to be working, but not accurate.

The YT-1300 has a silhouette of 4, and i will allow one vehicle of silhouette 2 or

two vehicles of silhouette of 1 each to be allowed to be stored aboard the ship.

The encumbrance is used specifically for equipment so the players know how to better stock the ship.

Like i said, it's not accurate, but has been working really well in my games.

Since this topic has not really been covered by FFG, i guess there really is no wrong answer.


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