What about Armor Points for the Armor? Any ideas there?
Obviously, build off the Terminator Armor, with perhaps the exception of the head? I see on the armor that the normal Helmet is uncovered by the extra armor. Could be interesting with a lucky hit.
Well, in the TT they use a 2+ save, so looking towards the Terminator armor seems like a good idea. It is, however, also notable that the Centurion suit does not only not cover the head, but also the backsides of the operator's legs. The Marine literally "steps into" the suit, still wearing his normal power armour, and it folds down over his back.
So what I'd do is perhaps give the front side slightly better protection than TDA, but use standard power armour AP for the head and rear legs?
Head: 8 AP
Body: 16 AP
Arms: 14 AP
Legs: 14 AP (8 AP if shot from behind or the sides)
A small penalty to Agility/Dodge could also limit the suit's "attractivity" for players who think one of these is a free ticket for godmode massacres.
Definitely. No running unless they can pass a strength test maybe? Or nix running altogether. Dodge would have to be at -10 at least, if permitted at all.