Ok I have played board and wargames for 30+ years and I do enjoy and have purchased the C&C Napoleonics, BoW and BL (plus ALL BL expansions - I love the game!) systems but they are all unique to themselves and its what you enjoy that is important.
However I agree with some of what Kilrah says in that they are NOT tactical games in the true sense of the word but they are tactical if you understand the rule mechanics and play to the system....I always try to keep the option of a L/C/R possibility specifically for the reason of the "tank" unit threat. Whether that be in card (C&C/BL) or in counters (BoW), yes its hard to do sometimes but that's part of the skill and capability to play the game/system, the opponent and his army set up .
That's where the BoW is, IMHO, a GREAT command and control system that needs to be tweaked only slightly to make an exceptionally good tactical & strategic options game! Its options on counter and command use is great. Biggest issue is the figure loss v strength/moral effects needs attention as a priority - a single figure left from a unit originally 4 figures should NOT maintain the same capability/capacity as its original 4 figures!
I have reservations about Terrinoth BL and its future expansions and races so am holding off until there is more info and detail of the games future .
Edited by Lord Mykal, 14 December 2013 - 09:24 PM.