Didn't want to start a new newby questions thread, so I ended up here. One small question: how exactly do you resolve a monster surge, specifically - monster placement.
That is how I do it:
a) look at the number of open gates on the board and compare to # of players to calculate the "size" of surge
b) check if the monster limit allows me to place all monsters
b-1) if it is possible to place all the monster, go to c)
b-2) if it is not possible to place all monsters - decide where monsters will spawn
c) draw monsters 1 by 1, without looking at them and put them on the gate, starting with the surge gate. Mosters that cannot be placed on the gates go to the outskirts - I pull them from the cup 1 by 1 after I am done placing the monsters in Arkham.
But after re-reading the rules I think that I am overcomplicating this... The rules say that I have to "draw monsters from the cup at random and place them on each location with an open gate". So I see at least 3 ways to do this:
1) the way I do it - first decide where to place monster and order of placement and them pull them 1 by 1;
2) first decide gates that will get a monster, then pull a monster, look at it and choose its destination gate (example - I have to place 3 monster and have 4 gates opened, first I choose IS, UI and BC for monster placement, then I pull 1 moster, look at it and decide where exactly I am going to put him);
3) draw X monsters (X=surge size) look at them all and divide them between the gates as previously decided. This, I think, is the most player-friendly variant, because you see the "difficulty" of the surge and can choose to leave most troublesome monsters for the outskirts if the monster limit will be exceeded.
Is there anything I've missed in the rules and FAQ that shows how this is to be resolved correctly? And, most importantly, how do you resilve monster surge?
Edited by ceridan13, 24 October 2013 - 02:57 AM.