Finally was able to play a game with my new to AH friend who is an excellent board gamer generally and now is even assisting in game design with a small company called Victory Point Games. It was as I said in previous posts in this thread just a Base plus Innsmouth affair with one Herald. Ascribing to my fear that a first time defeat defeat would discourage further play I did give him a very powerful group of four investigators-Mandy, Patrice, Thomas, and Silas-and pretty much let him do nearly every move with just a few suggestions in strategic options. He faced Azathoth.
Guess I should have used both Heralds since he won by closing in only 6 turns. Still the DOR track reached three and would have went to 5 had he not intercepted two beasties at the Bus Station so there was at least a slight amount of tension. The overwhelming number of clues these characters can generate easily carried him through any negative situations that developed and fulfilling Silas' personal story quickly allowed him to close the final gate by heroic sacrifice. Interestingly for some odd reason I had been thinking that Silas' sacrifice seal was only useful for Elder Sign victory but he made me realize as a sort of epiphany that you can use it to gain the win by closing just as easily.
No need to go light on him the next time--as I suspected he picked this game up as well as he has so many others--we're talking about a guy who has placed first in board game tournaments at such places as the Origins Game Fair. I sent him the list of suggested investigators that Julia gave in an earlier post and when he gets around to it we'll see how well he does with them against both Heralds. At any rate he played well.
Edited by jackman51, 21 November 2013 - 11:09 AM.