what kind of tone most people try for. Comedy? Drama? Crazy murder?
There's at least a good 2 hours of just plain stupid that happens before anyone gets their act together enough to do anything constructive as the ship is inexorably being sucked down into the lower depths of the screaming vortex... the best we can kind of hope for is a few stops along the way where worlds can be plundered, deals negotiated and allies made.
Eventually, if we get through that and spat out the ascendant side, we'll have enough temporal power and infamy to raise an actual crusade and go ruin some chunks of the Imperium.
But, for the most part its a dysfunctional mess.
Our Khornate marine is functionally retarded enough to have a handicapped spot and mostly useless for anything aside from killing, the tzeentch sorcerer is a menace to himself when not convincing everyone else his lunatic ideas are for their own good, the slaanesh apostate is a rolling sexual harassment train with no brakes and more daemon than human, there's a half-necron/half-heretek moping around which keeps the Shoud-class light cruiser buried in the grand cruisers engineering bay actually functioning... this tends to result in the odd necron incursion but aside from that it doesn't need fuel. Unaligned Cranky the tactical savant mostly sits on the bridge getting toe-rubs from some slaves, making sure the NPC cast of clowns don't start getting any smart ideas and shooting those that do. There's also a Nurgle marine the size of a Rhino wandering around down in the bilge... and he's welcome to it
Barracks 1 is full of Word Bearers, its pretty much a nightmare of 24-7 sacrifice when they're not off wrecking things
Barracks 2 is full of slaves, either destined for markets or the 'recreation facility' when it runs low on servitors
Barracks 3 is currently empty aside from the odd lost soul and some secret crazy heretek projects
Barracks 4 is some freely co-habiting Nurgle and Slaanesh worshippers Cranky recruited because they where 'aww cute' and you never know when you'll need a few 1000 heretics armed with both morbid obesity and literally dripping with veneral diseases to really ruin some Imperials
The Chapel has a saint crucified in it and tends to be a revolving door of both corruption and idiocy, used for crazy projects, daemons and other dumb things.
Bay #1 & 2 is full of dreadclaws, fighters and bombers... with the crews hardwired into them so they don't go wandering too far when cut loose.
It's 'Chaotic Stupid', we're all going to die...
Edited by MKX, 07 October 2013 - 08:30 PM.