Ok so my group will be starting a new campaign in about a months time with the setting as the PC are mid-ranking gang members in a hive. Normally I DM the games but a friend has taken over while I get a rather large Only War campaign set up for them in a couple months time. So I decided to have some fun with the character I will be running
I wanted to build a character based of the Joker (specifically the Joker as presented in both the new 52 comics and the Arkham series console games.)
I have the basics down and was hoping that you guys could help me build this guy up to really capture the essence of the character. I am looking for choices that make sense to the charcter, not what will make him OP within the rule set.
We are using both the Tome of Blood and Fate as well as starting with and additional 1000xp.
With that out of they way here is what I have so far.
The character has high Fel (bout 54 before xp) as well as good WS and BS. His strength nd thoughness are the lowest of his rolled stats with both Ag and WP being reasonable.
-Hand cannon with fiendish recoil and scavenged (the gun will shoot a BANG! flag every time it jams)
- Mesh Armour (faded purple suit, reinforced)
- Combat knife
- Joker gas grenades (taking the chymist trade and and demolition trainging to make toxic stun grenades)
Comabt wise the idea is that I have several minions that do all the fighting for the character while still being able to defend myself if need be.
Any advice or suggestions are welcome.
And lastly I'm curious to know, what do you think? And would you play with him in your group?