Wanted to ask,
does anyone else find FFG system cumbersome, how, when you receive damage, you put damage tokens on hero sheet, the same with fatigue.
We have switched to alternative - at the start of the encounter put maximum health points/fatigue on hero sheet, and then discarding them, when receiving damage/fatigue costs.
With the RAW, there were multiple instances, where I as overlord thought that I will kill the hero, however he has Leather Armor: +1 Health, or some other item, which I had overlooked on the run.
Now, if Hero has 1 health token on his hero sheet, I'm sure, he only has 1 health without thinking much.
Are you playing RAW or also something modified?