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#81 professor_kylan

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Posted 22 December 2013 - 06:58 PM

Slight de-rail of the thread here - I've actually been working on a supplement for a while. two parts - new rules (bringing DH, RT and DW together into a unified system) and a sub-sector supplement for the Cyclops Cluster - one of the regions of the Gothic Sector. Still trawling for feedback on both, I'll try to be cunning and say, "Hey, maybe you could get some ideas from stuff I've done and vice versa?" and see if that sparks interest :D

 

The Cyclops Cluster

https://drive.google...dit?usp=sharing 

 

40k Unified RPG project (beta rules)

https://drive.google...dit?usp=sharing


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#82 Cogniczar

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Posted 23 December 2013 - 07:18 AM

both links re for the cyclops cluster. Looking good so far with that one though. =D



#83 Cogniczar

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Posted 23 January 2014 - 11:07 PM

http://darkreign.org...child23-01-2014 Adventure module, "The Nightmare Child" by me


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#84 Thenger

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Posted 25 January 2014 - 10:21 AM

Yes I am up for this as well.  After buying all the DH books, I am a bit sad/annoyed, that they changing over to 2nd Edition.  I personally love the first addition rules, and would love to see this keep going forward.



#85 Cogniczar

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Posted 26 January 2014 - 03:03 PM

http://darkreign.org...t-40k26-01-2014 Fallout Suppliment (Originally by AJ Buwalda, taking it over and revamping it). WiP status.


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#86 Cogniczar

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Posted 26 January 2014 - 04:02 PM

professor_kylan, will you be sharing the link to the unified rules?



#87 Yivrael

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Posted 27 January 2014 - 03:42 PM

Some great stuff in here, thanks for sharing.



#88 Cogniczar

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Posted 10 May 2014 - 11:20 PM

http://darkreign.org...php?f=46&t=7124

 

working on a psychic supplement now. dedicated to finishing it before resuming other projects.


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#89 Aenno

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Posted 10 May 2014 - 11:58 PM

https://drive.google...dit?usp=sharing

Here is my personal try to create a psychic supplement too. Not about powers or system, but about psyker place in Calixian society. There is a real, real black hole about it in official books!

 

P.S. By all means, I believe this file looks better when downloaded.


Edited by Aenno, 11 May 2014 - 12:03 AM.

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#90 Green Knight

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Posted 11 May 2014 - 10:05 AM

Now that my novel project has been completed, I've returned to the Calixis sector project.

 

I plan to have it done by early 2015.

 

Hopefully it will prove a useful supplement to those that want to keeper playing in Calixis, regardless of system choice.


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#91 Kainus

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Posted 15 May 2014 - 10:02 PM

Guys, this all looks great. 

Regardless of the system, I will be getting use out of all of these, especially the Calixis Sector and Psyker supplement. 

As a side note, I'm also sporadically working on an Excel Spreadsheet of all of the Calixian Inquisitors mentioned in both Reason's work on the sector and official FFG material. 

Also, I know it doesn't pertain to this edition, but another draft of Ezra Kainus' Living 2.3 modifications should be up (hopefully!) by Sunday.


Edited by Kainus, 16 May 2014 - 12:44 PM.

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"The union of art and action is death." -Yukio Mishima
Roleplaying games are the most tragic artform.
They represent the death of the folkloric tradition, the understanding that beuacracy touches our identity in ways that the individual can not seperate from themselves. That we can become abstracted into statistics so easily, yet we still demand to tell stories in light of this- because of this. The distinction between human and system has become seamless.
When we roleplay together, we mourn ourselves- how we can no longer communicate without a defined social system- be it race, gender, class, consumer, employer, Game Master, or player. We mourn our human synthesis with systems by employing them to tell stories. It helps us embrace our modern humanity like no other artform.

#92 Green Knight

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Posted 16 May 2014 - 03:49 AM

I've refined the standard 2-page template a bit, using the utterly bland Hive World of Grove's Fall to try it out.

 

I'm pretty pleased with the result. Have a look!

 

Grove's Fall

 



#93 Green Knight

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Posted 16 May 2014 - 02:55 PM

New 1-page example:

The dull agri-world of Sozomen's Last Stand now has a nice description!

Also added a fixed version of Grove's Fall.

Next: More worlds in Markayn, including Cantus, Calistra, Mosul and Siren's Den.



#94 darkforce

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Posted 16 May 2014 - 06:58 PM

Guess I should also contribute in a kinda meaningful fashion...

 

first of all, the Occultus ad Occulus, inspired by the sidebar in the Radica'ls Handbook on page 185. I'll probably expand on it, once I'm done with the parts of the Haarlock-Saga I want to have done.

 

and Blood Harvest, a self-written adventure-module which describes the Agri-World Cyrus Vulpa on one or two pages. 


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#95 Green Knight

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Posted 19 May 2014 - 05:17 AM

Another boring, bland world brought to life.

This time it's Heed, a Dead world in the MM.

 

Heed


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#96 Green Knight

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Posted 20 May 2014 - 05:58 AM

Today's world: Klybo.

Another dead MM world. This one has ruins under the sand and (rumoured) STC templates.
 

Klybo



#97 Aramithius

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Posted 20 May 2014 - 02:53 PM

I have a document outlining several worlds in the Markayn Marches I'd be happy to share, now that Green Knight has started on it. It's written from the perspective of an Imperial Navy officer briefing on the strategic importance of the worlds (I was going to use it for a BFG campaign), but has a variety of socio-political commentary in there too.

 

Did the Alien Hunters thing ever take off? If not, I'd be more than happy to write some materials on potential Ordo Xenos factions. Mainly split around whether to kill or use. I haven't mapped these out too much, but I expect some overlap with the main factions detailed in the Inquisitor rulebook.

 

I'd also be into detailng some of the more alien xenos. I've been dying to run a short game with the Umbra on a Charter vessel being mistaken for dæmonic activity. That and dealing with the other minor races present in Xenology, and possibly the Lacrymole.

 

I've also noticed the depressing line in DH 1e saying that no one could ever record all the eccentricities of the Ordo Calixis. Do we have enough material to make a start on this sort of thing? I admit I haven't got many sourcebooks to go on, bu7t a compilation of ideas and a sketch of the politics would be a start, I think.

 

Any of these sound appealing? Let me know and I can make a start in the next few weeks.



#98 Adeptus-B

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Posted 20 May 2014 - 03:59 PM

Did the Alien Hunters thing ever take off? If not, I'd be more than happy to write some materials on potential Ordo Xenos factions. Mainly split around whether to kill or use. I haven't mapped these out too much, but I expect some overlap with the main factions detailed in the Inquisitor rulebook.

 

I'd also be into detailng some of the more alien xenos. I've been dying to run a short game with the Umbra on a Charter vessel being mistaken for dæmonic activity. That and dealing with the other minor races present in Xenology, and possibly the Lacrymole.

 

It was looking promising for a while there, then Mastigos (originator of this thread) disappeared and it fizzled out. I've been thinking about trying to resurrect it; anyone else interested...?



#99 InquisitorAlexel

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Posted 20 May 2014 - 06:36 PM

I'm interested, but I don't know what I could give to the project, and I'll go with the 2nd ed when it will go out, so I would only invest in it if we make it compatible.



#100 Green Knight

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Posted 21 May 2014 - 12:49 AM

 

Did the Alien Hunters thing ever take off? If not, I'd be more than happy to write some materials on potential Ordo Xenos factions. Mainly split around whether to kill or use. I haven't mapped these out too much, but I expect some overlap with the main factions detailed in the Inquisitor rulebook.

 

I'd also be into detailng some of the more alien xenos. I've been dying to run a short game with the Umbra on a Charter vessel being mistaken for dæmonic activity. That and dealing with the other minor races present in Xenology, and possibly the Lacrymole.

 

It was looking promising for a while there, then Mastigos (originator of this thread) disappeared and it fizzled out. I've been thinking about trying to resurrect it; anyone else interested...?

 

 

I'm interested, Ordo X gets too little love, but I already have my Calixis project, plus my 2nd novel project, so I don't think I have time to spare.






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