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#2181 R2builder

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Posted Today, 06:23 AM

I searched around for this bug info, but I could not find anything, so I hope this is not a repost. 

 

Potential Bug:

During Character creation the default career and spec are Smuggler/Pilot. Now if i go purchase a second universal spec (Force exile) and then go back and change my career, the cost for the second spec drops by ten. So now I have my career and my career spec and a universal spec for the cost of 10 XP not 20. 

 

I know per the book it says choose career and spec, then any other specs. I noticed this because a new player of mine shot me his character sheet  .xps and when I typed him into my Gen, the XP numbers were off, and I finally figured out why. 

 

I know this is not a huge deal or bug, just thought you might like to be aware of this if you weren't. 

I know some people will just click different careers and specs, looking at different options, then go back to their original idea, and may never notice the XP cost change. Especially if they are new to the system and your Generator. Which is awesome by the way. Thanks for this great program! 


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#2182 OggDude

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Posted Today, 10:31 AM

Fixed the dice modifier problem in adversaries.  It wasn't always accessing the proper grid.


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Get the latest SW:EotE Character Generator and GM Tools (Version 1.1.5.0, Released 6/2/2014) 

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#2183 OggDude

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Posted Today, 10:45 AM

I searched around for this bug info, but I could not find anything, so I hope this is not a repost. 

 

Potential Bug:

During Character creation the default career and spec are Smuggler/Pilot. Now if i go purchase a second universal spec (Force exile) and then go back and change my career, the cost for the second spec drops by ten. So now I have my career and my career spec and a universal spec for the cost of 10 XP not 20. 

 

I know per the book it says choose career and spec, then any other specs. I noticed this because a new player of mine shot me his character sheet  .xps and when I typed him into my Gen, the XP numbers were off, and I finally figured out why. 

 

I know this is not a huge deal or bug, just thought you might like to be aware of this if you weren't. 

I know some people will just click different careers and specs, looking at different options, then go back to their original idea, and may never notice the XP cost change. Especially if they are new to the system and your Generator. Which is awesome by the way. Thanks for this great program! 

Nope, you found a new one :)   The XP calculator was expecting the first specialization to be your starting spec.  If you purchased another spec, then changed careers, the starting spec wasn't first anymore and calculations got thrown off.  I modified the XP cost calculator for specs so it doesn't do that anymore.


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Oggy

Get the latest SW:EotE Character Generator and GM Tools (Version 1.1.5.0, Released 6/2/2014) 

Drop BoxManual Install  Web Install     Google DriveManual Install  Web Install


#2184 R2builder

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Posted Today, 12:28 PM

Yea look at me I contributed to the greater good!!  :D


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#2185 kaosoe

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Posted Today, 12:54 PM

Yea look at me I contributed to the greater good!!  :D

*monotone* The greater good


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