That's actually pretty close to the stats given! Speed is 5, Defense is 1/-/-/1, Armour 5 (the Big Debate) and HTT of 10., and cost of 120k. Other than that, you're spot on!
Thanks, EldritchFire! For the most part I derived the stats using the ship conversion guidelines I found on Reddit for converting from Saga (while converting from d6 is done through Saga using this guide) and it's cool to see how well it held up! Compared to the Redditor's own conversion of the X-wing in this spreadsheet, which includes a B-wing and a Dreadnaught-class heavy cruiser, my X-wing conversion was almost identical other than the Redditor giving it two points of Defense versus my one, which I came upon since the X-wing had SR 15 in Saga while the Redditor's guideline was "Divide Saga SR by 15, minor adjustments", and maybe the "Restricted?" for which I chose Rarity in lieu of illegality.
The bit about Encumbrance is an admitted oddity but I just went with 10 because the d6 versions of the T-65B and BTL-S3 both matched (110 kg) so I chose to simply match the Y-wing's Encumbrance, while my choice of Rarity 5 was because of it being supposed to be Rebel-exclusive, or at least produced specifically for the Rebellion. As for the lack of a Restricted tag? The Imps wouldn't be going after you for illegal possession thereof, they'd be going after you because they thought you were a Rebel!
Should I post my A-wing and TIEs, since you were willing to comment on how close I was and where the AoR beta version differs (indirectly we both gave out the X-wing stats here ) or is that the sort of thing for private messages?
Defense value of - indicates that a vessel of that size does not have that zone. For anythign below Sil 5, you'll see the port/starboard facings have -.
Thanks for clearing that up, it wasn't obviously indicated in the book so I wasn't sure; I imagine that this means that only Silhouette 5+ ships can as the defender/target ship pick from four different defense zones for an attack to target, while Silhouettes 3 and 4 have two zones, and the 0 is just to indicate that such a zone exists but has no points of Defense unless the shield operator moves a point or two over there?
After looking at the Y-Wing stats and comparing them to what the X-Wing is, the only big problem I have is the Armor of 5 versus Y-Wing 3.
Is that a typo? I would have imagined the Y-Wing to have better armor, if anything. I would be ok with the X-Wing having an Armor of 3 (equal to Y-Wing and Z-95), but even a 4 would seem ridiculous, let alone a 5. Since I don't want to errata EotE and make Y-Wing Armor higher, I'm hoping AoR ends up with X-Wing Armor 3 in the final or it's something I'm going to have to pencil in.
I'm also hoping that the X-wing Armor is 3 in the final or I'd be house-ruling it as I imagine you meant by "pencil in".
The reason it stands out so much is because it's so inordinately higher, and going by the Saga-to-FFG SWRPG conversion guideline I linked above, even the B-wing -- and as the sample conversions show, every starfighter except the TIE/Ln -- would be Armor 3. (This is admittedly a product of the conversion from Saga where every starfighter had DR 10 since DR determined was by size category.) To say nothing of how, as I remarked above, the X-wing is statistically a tweaked/upgraded Z-95...
EDIT: So the TIE Interceptor's got as much System Strain Threshold as a Y-wing whereas the X-wing, Cloakshape, Z-95 and TIE/Ln all have a System Strain Threshold of 8 and the A-wing has the lowest of them all, but both the TIE Interceptor and A-wing have only as much Hull as a TIE/Ln? Interesting, though I dare not inquire about the Handling...
Edited by Chortles, 23 August 2013 - 05:08 PM.