I'm new to the forum, and play GoT 2ed. frequently with my group. We're 14 childhood friends, and amazingly we manage to get together at least on a weekly basis despite the daily challenges grown-ups might face. BTW yes, all 14 of us manage to pull this off, girlfriends adding around 8 to that already heavy number.
My fiance gifted me this game on our last vacation, and boy was it a massive gamechanger. The whole group, additional girlfriends included, are huge Game of Thrones fans and this artifact just came to the right place, at the right time. It's become something of a ritual since then to gather, get something to eat, drink, bust out this bad boy and duke it out until late.
Taking into account we sometimes have to accommodate 14+ people into a 6-player game, the houses end up being commanded as though through actual families of Westeros. i.e.: inside arguments break out, treacheries are brewed, some couples just can't play against each other, some can't play together, grudges have been known to hold for days at a time.
Needless to say, this game has seen a lot of wear and tear since its acquisition, despite our best efforts to preserve it. Not long ago the original box tore apart and I decided a more permanent and fitting solution was needed to carry around the Zeus of our games pantheon. I drew up a basic functional design that would stand the test of time and set out to build it.
This is the first finished prototype. Bear in mind none of us had been acquainted with carpentry or woodworking prior to this, so excuse us if its a bit rough around the edges. I feel it holds true to the spirit of the game and source material. Of course once we had accomplished this, a ton of extra nifty features came to mind.
However, we stand by the final product: a simple, black-coated hardwood box, hinge-lidded with seven compartments to separate the individual house elements from the general pieces, with a couple of inches of space between these to place map and manuals. The only decor: four brass fittings to give it that really satisfying clacking sound when closed.
The whole thing was born out of a deep love for the game, and for that we would like to thank Fantasy Flight Games all the way from Argentina. We hope the community likes the story and work of a group of overly enthusiastic people. Cheers!
Edited by Molkavi, 03 August 2013 - 05:23 PM.