Hey guys! As far as I know the only limit on how many Overlord Cards you can play is that you cannot play two cards with the same name on the same triggering condition. So this would allow building trap combos, right? For example playing both a Tripwire and a Pit Trap when a hero enters an empty space. Or playing both Explosive Runes and Poison Dart when a hero searches. Would you be able to resolve the first trap before you decide whether or not to play the second?
Is there a difference in game mechanics between traps that say "Play this card when a hero opens a door or searches" and ones that say "Play this card after a hero opens a door or searches"?
Tripwire puts the remaining movement points in the pool to 0, right? It's not stated like that on the card, but it is what I understand based on the clarification in parenthesis (it says he/she can still move taking fatigue or a second move action).