The main issue we've seen in our group is that if Jack gets away for the first two nights (when he has more coach and alley tokens to burn) then he can basically auto win at that point. He just needs to pick 2 spots on the first two night that are not close to his hideout and make it home. We've tried this in our group, and it basically makes the game a 2 night affair at this point. I'm guessing this hasn't been addressed. Others have suggested picking Jack's hideout at random to fixs it, but that's basically a house rule (though it seems to be working).
Not knowing the lore all that well (and too lazy to look it up), does anyone know if the murder scenes on the board reflect the actual spots of the actual murders? Just curious as to why there is a cluster of murder spots in the upper middle of the board that create this scenario.