I really wonder if the Timescape expansion was not that fun or people just jump on the bandwagon to say that it was not fun. I would like to hear from veteran Talisman 2nd and 4th edition players that like the game but do not like Timescape.
I realize it does not fit in the fantasy setting but gameplay wise how did it work?
Hello! We played many games with Timescape "back in the day." It was definitely a departure from the fantasy setting of the rest of the 2nd Edition, but really, it was sort of a "retcon" in that it made the Talisman world one of many dimensions across the gated universe.
Personally, I did not like the movement in the Timescape. There were three paths from each space, and you only traveled in one direction along one of the paths. If I remember right, 1-2 was a red path and had you going more slowly through the Timescape and encountering more of its spaces, 3-4 was the blue "average path" and 5-6 were the fast "green" path.
Spaces either had you drawing Timescape cards--weird otherdimensional enemies, high-tech gear, and occasionally rifts that had you backtracking or drawing in Adventure cards--or encountering things off a chart. Some had poisonous or radioactive atmospheres, there was a space fortress, and to exit, you had to face down a Warp Demon, similar to 4th Edition Revised Dungeon's Lord of Darkness. The reward was getting 2 Strength or Craft.
Some of the gear was great. Really, MOST of it was great, unlike the trash that littered the Dungeon. I remember the Anti-Grav platform being a prime target (carry loads of gear) and for whatever reason, our group got fixated on the unintended humor of a Combat Enviro-Suit, especially when worn by the Leprechaun and such.
There was a different strategy to the place. For one, you had to go in when you were pretty powerful (strong enemies) and healthy (lots of ways to lose Life). Second, you had better have had increased carrying capacity, as if you discard an item in the Timescape, it's gone for good. Third, it was a great place to hide out if you were a mid-game character being hunted by others for a specific piece of gear, since it's difficult to encounter one another in the Timescape--if it was even possible, I forget.
All in all, there were some good times ("Ah, yes, it's been awhile since I visited Death World... I missed this place") and it was always fun to see someone who was a sure winner draw the Horrible Black Void, be sucked there, and then stuck on the red path seemingly forever. But I never felt it really "clicked" with the Talisman I knew and loved, due to its theme and different movement mechanics.