And as I was filling out a couple examples using characters I've built, I had a couple more ideas that *kind of* mesh with another suggestion made by someone else, the page of talents?
Having talents at the bottom of one page, and the top of another splits them unnecessarily, and means you have to handle the pages more often, unless you actually have room for a 3 page spread at the gaming table. If the 'talent' page just had the 'equipment log' and 'critical injuries sections, with the Motivation, obligation, misc, and description sections moved to the top of the 3rd page (Background and Notes), I think it would involve less fiddling with the pages at the table. That way, combat ends up using pages 1 & 2 (with room for more Talents on page 2 mitigating the need for the 'page of talents', though probably not eliminating it entirely), and all the characterization and background information on one page. (Possibly page 2 so that when they're printed duplex, you don't have to flip it to keep the skills/etc and talents all visible during play.)
Just some thoughts.