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Edge of the Empire Form Field PDF


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#41 Dex Vulen

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Posted 28 July 2013 - 05:34 AM

In regards to the Ship PDF.  Looks good so far, but I haven't messed with ships much yet.  The only thing I have at this point is that maybe ya could remove the yt 1300 silhouette, or have sheets with different silhouettes.  I humbly ask for a yt 2000!  Seriously though.  Awesome work guy and thank you so much.  Stuff like this adds greatly to my enjoyment and these rock!


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#42 Caied

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Posted 28 July 2013 - 10:07 AM

First of all, thanks for all the work you have allready put into this, its really awesome.
 
I don't know if this has allready been mentioned, or if this is how it is supposed to be working, but when I enter the talents on the second page of the character sheet, it copies those talents to the talent table of the third page of the sheet?
 
And could you maybe try to include the symbols used on the dice, so we can use them in the description of talents and specials, instead of typing stuff like use 2 advantages, And also add Boost and setback die to the symbols? I don't know if that is even possible, I dont know a lot about making pdf's.


Good catch on the duplication bug, I forgot to rename those fields so they're currently just "copies" of the first page. I'll update that this afternoon when I get back to my computer.

Dice symbols are tricky and I haven't found a decent way of executing it. However the diamond and hexagon used in the dice pool calculations are found in the wingdings 2 so you could potentially do it yourself manually (in regards to difficulty/boost dice or whatnot) actual symbols would require a custom font and you'd still have to enter it manually....though I just had a thought ill look into

#43 thorn-124

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Posted 28 July 2013 - 10:59 AM

I would like to see the other starship sheet done in the same as the vehicle sheet was done as.



#44 thorn-124

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Posted 28 July 2013 - 11:01 AM

what other character sheets can be done as what is posted here?



#45 Caied

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Posted 28 July 2013 - 12:32 PM

I'm not sure what you mean.  Are there other vehicle sheets you're referring to? or do you mean dice pools from the character sheet? since I'm not as sure how that would apply to ships

 

granted i haven't gone over the ship rules in detail yet
 

I don't know if this has allready been mentioned, or if this is how it is supposed to be working, but when I enter the talents on the second page of the character sheet, it copies those talents to the talent table of the third page of the sheet?

 

this has been fixed and the files updated


Edited by Caied, 28 July 2013 - 12:33 PM.


#46 Kallabecca

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Posted 28 July 2013 - 03:11 PM

In regards to the Ship PDF.  Looks good so far, but I haven't messed with ships much yet.  The only thing I have at this point is that maybe ya could remove the yt 1300 silhouette, or have sheets with different silhouettes.  I humbly ask for a yt 2000!  Seriously though.  Awesome work guy and thank you so much.  Stuff like this adds greatly to my enjoyment and these rock!

Something like this?

http://www.daemonsto...re-other-sheets


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#47 Emrico

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Posted 29 July 2013 - 11:38 AM

First of all, thanks for all the work you have allready put into this, its really awesome.

 

I don't know if this has allready been mentioned, or if this is how it is supposed to be working, but when I enter the talents on the second page of the character sheet, it copies those talents to the talent table of the third page of the sheet?

 

And could you maybe try to include the symbols used on the dice, so we can use them in the description of talents and specials, instead of typing stuff like use 2 advantages, And also add Boost and setback die to the symbols? I don't know if that is even possible, I dont know a lot about making pdf's.

Just another note about the Talents section.  Could you include a section for Ranked and Active/Passive?

 

Thanks!

 

Jim


Rebels: 3 YT-1300s, 6 X-Wings, 6 Y-Wings, 6 A-Wings, 6 B-Wings, 4 HWK-290s,10 Z-95s, 3 E-Wings, 2 GR-75s, 1 CR-90
Imperials: 8 TIEs, 4 TIE Adv, 12 TIE Interceptors, 3 Firesprays, 6 TIE Bombers, 5 Lambdas, 3 TIE Defenders, 4 Phantoms

#48 lstyer

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Posted 29 July 2013 - 02:13 PM

I've built a character with the newest high contrast version of your form, and it looks great.  Did you intend the text in the "Credits" and "Encumbrance" fields to be light gray?


Edited by lstyer, 29 July 2013 - 03:54 PM.


#49 Caied

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Posted 29 July 2013 - 02:56 PM

Just another note about the Talents section.  Could you include a section for Ranked and Active/Passive?

 

Thanks!

 

Jim

 

 

Not a bad idea.  I'll mess with it a bit and see i if i can come up with something I like, I don't want to crowd the talent descriptions.  As always this can be marked in the summary or name (Grit 2) or however you like

 

 

I've built a character with the newest high contrast version of your form, and it looks great.  Did you intend the text in the "Credits" and "Encumbrance" fields to be light gray?

 

Nope good catch, the sheet has been fixed



#50 Dex Vulen

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Posted 29 July 2013 - 07:52 PM

 

In regards to the Ship PDF.  Looks good so far, but I haven't messed with ships much yet.  The only thing I have at this point is that maybe ya could remove the yt 1300 silhouette, or have sheets with different silhouettes.  I humbly ask for a yt 2000!  Seriously though.  Awesome work guy and thank you so much.  Stuff like this adds greatly to my enjoyment and these rock!

Something like this?

http://www.daemonsto...re-other-sheets

 

 

YES! But where is the YT-2000?  :D


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#51 Caied

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Posted 29 July 2013 - 09:53 PM

YES! But where is the YT-2000?  :D

 

 

I'm currently collecting ships to include as well as their silhouettes for the ship logo i might hit up the custom ship thread to see which are super popular, but I'll make sure the yt variants get good representation

 

edit: I might split up the sheets into starfighter/freighter/capital ship to keep the selection menu reasonable in size.

 

and a quick preview...

 

LUZLa4c.jpg


Edited by Caied, 29 July 2013 - 11:49 PM.

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#52 Voice

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Posted 30 July 2013 - 09:13 AM

I just tinkered with the sheet a bit, and the only suggestions I can think to make are related to skills and the display of the dice pools.  None of them are really major concerns, though.

  • Add an outline around the die shapes, the yellow Proficiency dice can be tough to see on screen.  I haven't tried printing it yet, but I suspect it would be the same there.  Having the outline of the shape would help with quick identification of the dice.
  • Darken up the color of the Ability die a bit?  It's sitting at that day-glo lime green at the moment.
  • Set it up so that the dice pools are entirely either left- or right-aligned instead of Proficiency left, Attribute right.  Combined with the hard to spot yellow, I thought it took away dice for a moment when I added ranks in the skills.  I might be able to help you with the script involved on this one, but I don't have access to Acrobat, just Reader.
  • From the perspective of actually filling in the sheet, I'd be a fan of text boxes where we can fill in the rank number rather than the 'fill a chevron' method.  (Better would be to have the chevrons and that text box linked so that editing either updates the other.)  I'm not sure where there would be space for both versions of the rank indicator, though.
  • Make the 'Career?' boxes a bit smaller?  Maybe a more traditional check box?  The current dot is so big and bold that it kind pulls the eye away from the text next to it.  It might even leave room to make the dice pool indicators a bit larger which could aid readability.

And then one that I don't actually know if it's possible:

  • Let the user import or link to an image for their character somewhere (bottom right of the 'Background and Notes' area, maybe?)

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#53 Voice

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Posted 30 July 2013 - 09:20 AM

 

In regards to the Ship PDF.  Looks good so far, but I haven't messed with ships much yet.  The only thing I have at this point is that maybe ya could remove the yt 1300 silhouette, or have sheets with different silhouettes.  I humbly ask for a yt 2000!  Seriously though.  Awesome work guy and thank you so much.  Stuff like this adds greatly to my enjoyment and these rock!

Something like this?

http://www.daemonsto...re-other-sheets

 

I really like the idea, and execution here, but the Wayfarer silhouette doesn't quite seem right.  It looks like the left half of the ship itself (not the cargo module) got completely truncated.  The wayfarer's wookipedia page has a nice top-down map that shows what the silhouette ought to look like.



#54 Split Light

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Posted 30 July 2013 - 09:29 AM

I finally got a chance to try out the low ink version, and it looks really nice off the printer.  I know I'm a bit old fashioned, but I like holding paper.  I go out of my way to buy higher weight paper just because I like the feel of it.  I'm a paper snob, chintzy paper drives me crazy. 

 

On that note however, I also loaded it up on my iPad, and using PDF Forms I can bring up the sheet from my Dropbox and see/modify the data freely.  I might find myself using the pad more and more, as the ability to make things bigger is really nice with my crappy vision.



#55 Dex Vulen

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Posted 30 July 2013 - 09:36 AM

 

YES! But where is the YT-2000?  :D

 

 

I'm currently collecting ships to include as well as their silhouettes for the ship logo i might hit up the custom ship thread to see which are super popular, but I'll make sure the yt variants get good representation

 

edit: I might split up the sheets into starfighter/freighter/capital ship to keep the selection menu reasonable in size.

 

and a quick preview...

 

LUZLa4c.jpg

 

 

You, sir, ROCK! I never really liked the unsymmetrical styles of ships.  OCD?  Perhaps, but it just bothers me.


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#56 Kallabecca

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Posted 30 July 2013 - 09:39 AM

 

 

In regards to the Ship PDF.  Looks good so far, but I haven't messed with ships much yet.  The only thing I have at this point is that maybe ya could remove the yt 1300 silhouette, or have sheets with different silhouettes.  I humbly ask for a yt 2000!  Seriously though.  Awesome work guy and thank you so much.  Stuff like this adds greatly to my enjoyment and these rock!

Something like this?

http://www.daemonsto...re-other-sheets

 

I really like the idea, and execution here, but the Wayfarer silhouette doesn't quite seem right.  It looks like the left half of the ship itself (not the cargo module) got completely truncated.  The wayfarer's wookipedia page has a nice top-down map that shows what the silhouette ought to look like.

 

Yes, but my PS skills aren't good enough to break that ship from the dark background to make into a silhouette. Hence the image I did use (45 degree angle, rotated to point the ship up in the silhouette).



#57 Voice

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Posted 30 July 2013 - 10:24 AM

 

 

 

In regards to the Ship PDF.  Looks good so far, but I haven't messed with ships much yet.  The only thing I have at this point is that maybe ya could remove the yt 1300 silhouette, or have sheets with different silhouettes.  I humbly ask for a yt 2000!  Seriously though.  Awesome work guy and thank you so much.  Stuff like this adds greatly to my enjoyment and these rock!

Something like this?

http://www.daemonsto...re-other-sheets

 

I really like the idea, and execution here, but the Wayfarer silhouette doesn't quite seem right.  It looks like the left half of the ship itself (not the cargo module) got completely truncated.  The wayfarer's wookipedia page has a nice top-down map that shows what the silhouette ought to look like.

 

Yes, but my PS skills aren't good enough to break that ship from the dark background to make into a silhouette. Hence the image I did use (45 degree angle, rotated to point the ship up in the silhouette).

 

Hmm...   I've got a rough-cut done.  How big are the images you're using?



#58 Kallabecca

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Posted 30 July 2013 - 10:36 AM

At least 100x100. The bigger, the easier it is to add the glow around the ship and then shrink it down to fit the silhouette area.



#59 Voice

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Posted 30 July 2013 - 10:46 AM

At least 100x100. The bigger, the easier it is to add the glow around the ship and then shrink it down to fit the silhouette area.

 

Ok, I'll leave it at full-size for you then.  Here you go:

https://dl.dropboxus... Silhouette.png

 

It's got some rough edges, but it should be a decent starting point.



#60 Rikoshi

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Posted 30 July 2013 - 01:35 PM

 

I just tinkered with the sheet a bit, and the only suggestions I can think to make are related to skills and the display of the dice pools.  None of them are really major concerns, though.

  • Add an outline around the die shapes, the yellow Proficiency dice can be tough to see on screen.  I haven't tried printing it yet, but I suspect it would be the same there.  Having the outline of the shape would help with quick identification of the dice.
  • Darken up the color of the Ability die a bit?  It's sitting at that day-glo lime green at the moment.
  • Set it up so that the dice pools are entirely either left- or right-aligned instead of Proficiency left, Attribute right.  Combined with the hard to spot yellow, I thought it took away dice for a moment when I added ranks in the skills.  I might be able to help you with the script involved on this one, but I don't have access to Acrobat, just Reader.
  • From the perspective of actually filling in the sheet, I'd be a fan of text boxes where we can fill in the rank number rather than the 'fill a chevron' method.  (Better would be to have the chevrons and that text box linked so that editing either updates the other.)  I'm not sure where there would be space for both versions of the rank indicator, though.
  • Make the 'Career?' boxes a bit smaller?  Maybe a more traditional check box?  The current dot is so big and bold that it kind pulls the eye away from the text next to it.  It might even leave room to make the dice pool indicators a bit larger which could aid readability.

 

Seconded on the "not really a huge deal" front--this is really awesome work!

 

But yeah, the suggestions above are all the same ones I was going to make (well, except for Number 4, since I kinda like the chevrons personally). With those minor tweaks this'd be damn near perfect.






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